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Trolltech reserves all rights not expressly ** granted herein. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #include <QtGui> #include "stylewidget.h" StyleWidget::StyleWidget(QWidget *parent) : QWidget(parent) { solid = new RenderArea(new QBrush(Qt::SolidPattern)); dense1 = new RenderArea(new QBrush(Qt::Dense1Pattern)); dense2 = new RenderArea(new QBrush(Qt::Dense2Pattern)); dense3 = new RenderArea(new QBrush(Qt::Dense3Pattern)); dense4 = new RenderArea(new QBrush(Qt::Dense4Pattern)); dense5 = new RenderArea(new QBrush(Qt::Dense5Pattern)); dense6 = new RenderArea(new QBrush(Qt::Dense6Pattern)); dense7 = new RenderArea(new QBrush(Qt::Dense7Pattern)); no = new RenderArea(new QBrush(Qt::NoBrush)); hor = new RenderArea(new QBrush(Qt::HorPattern)); ver = new RenderArea(new QBrush(Qt::VerPattern)); cross = new RenderArea(new QBrush(Qt::CrossPattern)); bdiag = new RenderArea(new QBrush(Qt::BDiagPattern)); fdiag = new RenderArea(new QBrush(Qt::FDiagPattern)); diagCross = new RenderArea(new QBrush(Qt::DiagCrossPattern)); linear = new RenderArea(new QBrush(QLinearGradient())); radial = new RenderArea(new QBrush(QRadialGradient())); conical = new RenderArea(new QBrush(QConicalGradient())); texture = new RenderArea(new QBrush(QPixmap("qt-logo.png"))); solidLabel = new QLabel("Qt::SolidPattern"); dense1Label = new QLabel("Qt::Dense1Pattern"); dense2Label = new QLabel("Qt::Dense2Pattern"); dense3Label = new QLabel("Qt::Dense3Pattern"); dense4Label = new QLabel("Qt::Dense4Pattern"); dense5Label = new QLabel("Qt::Dense5Pattern"); dense6Label = new QLabel("Qt::Dense6Pattern"); dense7Label = new QLabel("Qt::Dense7Pattern"); noLabel = new QLabel("Qt::NoPattern"); horLabel = new QLabel("Qt::HorPattern"); verLabel = new QLabel("Qt::VerPattern"); crossLabel = new QLabel("Qt::CrossPattern"); bdiagLabel = new QLabel("Qt::BDiagPattern"); fdiagLabel = new QLabel("Qt::FDiagPattern"); diagCrossLabel = new QLabel("Qt::DiagCrossPattern"); linearLabel = new QLabel("Qt::LinearGradientPattern"); radialLabel = new QLabel("Qt::RadialGradientPattern"); conicalLabel = new QLabel("Qt::ConicalGradientPattern"); textureLabel = new QLabel("Qt::TexturePattern"); QGridLayout *layout = new QGridLayout; layout->addWidget(solid, 0, 0); layout->addWidget(dense1, 0, 1); layout->addWidget(dense2, 0, 2); layout->addWidget(solidLabel, 1, 0); layout->addWidget(dense1Label, 1, 1); layout->addWidget(dense2Label, 1, 2); layout->addWidget(dense3, 2, 0 ); layout->addWidget(dense4, 2, 1); layout->addWidget(dense5, 2, 2); layout->addWidget(dense3Label, 3, 0); layout->addWidget(dense4Label, 3, 1); layout->addWidget(dense5Label, 3, 2); layout->addWidget(dense6, 4, 0); layout->addWidget(dense7, 4, 1); layout->addWidget(no, 4, 2); layout->addWidget(dense6Label, 5, 0); layout->addWidget(dense7Label, 5, 1); layout->addWidget(noLabel, 5, 2); layout->addWidget(hor, 6, 0); layout->addWidget(ver, 6, 1); layout->addWidget(cross, 6, 2); layout->addWidget(horLabel, 7, 0); layout->addWidget(verLabel, 7, 1); layout->addWidget(crossLabel, 7, 2); layout->addWidget(bdiag, 8, 0); layout->addWidget(fdiag, 8, 1); layout->addWidget(diagCross, 8, 2); layout->addWidget(bdiagLabel, 9, 0); layout->addWidget(fdiagLabel, 9, 1); layout->addWidget(diagCrossLabel, 9, 2); layout->addWidget(linear, 10, 0); layout->addWidget(radial, 10, 1); layout->addWidget(conical, 10, 2); layout->addWidget(linearLabel, 11, 0); layout->addWidget(radialLabel, 11, 1); layout->addWidget(conicalLabel, 11, 2); layout->addWidget(texture, 12, 0, 1, 3); layout->addWidget(textureLabel, 13, 0, 1, 3); setLayout(layout); QPalette newPalette = palette(); newPalette.setColor(QPalette::Window, Qt::white); setPalette(newPalette); setWindowTitle(tr("Brush Styles")); resize(430, 605); }