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main.cpp

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#include <QImage>
#include <QList>
#include <QThread>
#include <QDebug>
#include <qtconcurrentmap.h>

#ifndef QT_NO_CONCURRENT

QImage scale(const QImage &image)
{
    qDebug() << "Scaling image in thread" << QThread::currentThread();
    return image.scaled(QSize(100, 100), Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
}

int main(int argc, char *argv[])
{
    Q_UNUSED(argc);
    Q_UNUSED(argv);

    const int imageCount = 20;

    // Create a list containing imageCount images.
    QList<QImage> images;
    for (int i = 0; i < imageCount; ++i)
        images.append(QImage(1600, 1200, QImage::Format_ARGB32_Premultiplied));

    // Use QtConcurrentBlocking::mapped to apply the scale function to all the
    // images in the list.
    QList<QImage> thumbnails = QtConcurrent::blockingMapped(images, scale);

    return 0;
}

#else

int main()
{
      qDebug() << "Qt Concurrent is not yet supported on this platform";
}

#endif

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