/**************************************************************************** ** ** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved. ** ** This file is part of the Qt3Support module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License versions 2.0 or 3.0 as published by the Free Software ** Foundation and appearing in the files LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Alternatively you may (at ** your option) use any later version of the GNU General Public ** License if such license has been publicly approved by Trolltech ASA ** (or its successors, if any) and the KDE Free Qt Foundation. In ** addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.1, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** Please review the following information to ensure GNU General ** Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/. If ** you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech, as the sole ** copyright holder for Qt Designer, grants users of the Qt/Eclipse ** Integration plug-in the right for the Qt/Eclipse Integration to ** link to functionality provided by Qt Designer and its related ** libraries. ** ** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, ** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE. Trolltech reserves all rights not expressly ** granted herein. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #ifndef Q3PAINTENGINE_SVG_P_H #define Q3PAINTENGINE_SVG_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "QtXml/qdom.h" #include "QtGui/qpaintengine.h" #include "private/qpicture_p.h" // for QPaintCommands class Q3SVGPaintEnginePrivate; class Q3SVGPaintEngine : public QPaintEngine { Q_DECLARE_PRIVATE(Q3SVGPaintEngine) public: Q3SVGPaintEngine(); ~Q3SVGPaintEngine(); bool begin(QPaintDevice *pdev); bool end(); void updateState(const QPaintEngineState &state); void updatePen(const QPen &pen); void updateBrush(const QBrush &brush, const QPointF &origin); void updateFont(const QFont &font); void updateBackground(Qt::BGMode bgmode, const QBrush &bgBrush); void updateMatrix(const QMatrix &matrix); void updateClipRegion(const QRegion ®ion, Qt::ClipOperation op); void updateClipPath(const QPainterPath &path, Qt::ClipOperation op); void updateRenderHints(QPainter::RenderHints hints); void drawEllipse(const QRect &r); void drawLine(const QLineF &line); void drawLines(const QLineF *lines, int lineCount); void drawRect(const QRectF &r); void drawPoint(const QPointF &p); void drawPoints(const QPointF *points, int pointCount); void drawPath(const QPainterPath &path); void drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode); void drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode); void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr); void drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s); void drawTextItem(const QPointF &p, const QTextItem &ti); void drawImage(const QRectF &r, const QImage &pm, const QRectF &sr, Qt::ImageConversionFlags flags = Qt::AutoColor); #if defined Q_WS_WIN // ### not liking this!! HDC handle() const { return 0; } #else Qt::HANDLE handle() const {return 0; } #endif Type type() const { return SVG; } bool play(QPainter *p); QString toString() const; bool load(QIODevice *dev); bool save(QIODevice *dev); bool save(const QString &fileName); QRect boundingRect() const; void setBoundingRect(const QRect &r); protected: Q3SVGPaintEngine(Q3SVGPaintEnginePrivate &dptr); private: Q_DISABLE_COPY(Q3SVGPaintEngine) }; #endif // Q3PAINTENGINE_SVG_P_H