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signalsloteditorwindow.h

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#ifndef SIGNALSLOTEDITORWINDOW_H
#define SIGNALSLOTEDITORWINDOW_H

#include <QtCore/QPointer>
#include <QtGui/QWidget>

class QDesignerFormWindowInterface;
class QDesignerFormEditorInterface;
class QModelIndex;
class QTreeView;
class QToolButton;

namespace qdesigner_internal {

class SignalSlotEditor;
class ConnectionModel;
class Connection;

class SignalSlotEditorWindow : public QWidget
{
    Q_OBJECT
public:
    SignalSlotEditorWindow(QDesignerFormEditorInterface *core, QWidget *parent = 0);

public slots:
    void setActiveFormWindow(QDesignerFormWindowInterface *form);

private slots:
    void updateDialogSelection(Connection *con);
    void updateEditorSelection(const QModelIndex &index);

    void objectNameChanged(QDesignerFormWindowInterface *formWindow, QObject *object, const QString &name);

    void addConnection();
    void removeConnection();
    void updateUi();

private:
    QTreeView *m_view;
    QPointer<SignalSlotEditor> m_editor;
    QToolButton *m_add_button, *m_remove_button;
    QDesignerFormEditorInterface *m_core;

    bool m_handling_selection_change;
};

} // namespace qdesigner_internal

#endif // SIGNALSLOTEDITORWINDOW_H


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