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qcssutil.cpp

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#include "qcssutil_p.h"
#include "private/qcssparser_p.h"
#include "qpainter.h"
#include "private/qmath_p.h"

using namespace QCss;

static QPen qPenFromStyle(const QBrush& b, qreal width, BorderStyle s)
{
    Qt::PenStyle ps = Qt::NoPen;

    switch (s) {
    case BorderStyle_Dotted:
        ps  = Qt::DotLine;
        break;
    case BorderStyle_Dashed:
        ps = width == 1 ? Qt::DotLine : Qt::DashLine;
        break;
    case BorderStyle_DotDash:
        ps = Qt::DashDotLine;
        break;
    case BorderStyle_DotDotDash:
        ps = Qt::DashDotDotLine;
        break;
    case BorderStyle_Inset:
    case BorderStyle_Outset:
    case BorderStyle_Solid:
        ps = Qt::SolidLine;
        break;
    default:
        break;
    }

    return QPen(b, width, ps, Qt::FlatCap);
}

void qDrawRoundedCorners(QPainter *p, qreal x1, qreal y1, qreal x2, qreal y2,
                         const QSizeF& r1, const QSizeF& r2,
                         Edge edge, BorderStyle s, QBrush c)
{
    const qreal pw = (edge == TopEdge || edge == BottomEdge) ? y2-y1 : x2-x1;
    if (s == BorderStyle_Double) {
        qreal wby3 = pw/3;
        switch (edge) {
        case TopEdge:
        case BottomEdge:
            qDrawRoundedCorners(p, x1, y1, x2, y1+wby3, r1, r2, edge, BorderStyle_Solid, c);
            qDrawRoundedCorners(p, x1, y2-wby3, x2, y2, r1, r2, edge, BorderStyle_Solid, c);
            break;
        case LeftEdge:
            qDrawRoundedCorners(p, x1, y1+1, x1+wby3, y2, r1, r2, LeftEdge, BorderStyle_Solid, c);
            qDrawRoundedCorners(p, x2-wby3, y1+1, x2, y2, r1, r2, LeftEdge, BorderStyle_Solid, c);
            break;
        case RightEdge:
            qDrawRoundedCorners(p, x1, y1+1, x1+wby3, y2, r1, r2, RightEdge, BorderStyle_Solid, c);
            qDrawRoundedCorners(p, x2-wby3, y1+1, x2, y2, r1, r2, RightEdge, BorderStyle_Solid, c);
            break;
        default:
            break;
        }
        return;
    } else if (s == BorderStyle_Ridge || s == BorderStyle_Groove) {
        BorderStyle s1, s2;
        if (s == BorderStyle_Groove) {
            s1 = BorderStyle_Inset;
            s2 = BorderStyle_Outset;
        } else {
            s1 = BorderStyle_Outset;
            s2 = BorderStyle_Inset;
        }
        int pwby2 = qRound(pw/2);
        switch (edge) {
        case TopEdge:
            qDrawRoundedCorners(p, x1, y1, x2, y1 + pwby2, r1, r2, TopEdge, s1, c);
            qDrawRoundedCorners(p, x1, y1 + pwby2, x2, y2, r1, r2, TopEdge, s2, c);
            break;
        case BottomEdge:
            qDrawRoundedCorners(p, x1, y1 + pwby2, x2, y2, r1, r2, BottomEdge, s1, c);
            qDrawRoundedCorners(p, x1, y1, x2, y2-pwby2, r1, r2, BottomEdge, s2, c);
            break;
        case LeftEdge:
            qDrawRoundedCorners(p, x1, y1, x1 + pwby2, y2, r1, r2, LeftEdge, s1, c);
            qDrawRoundedCorners(p, x1 + pwby2, y1, x2, y2, r1, r2, LeftEdge, s2, c);
            break;
        case RightEdge:
            qDrawRoundedCorners(p, x1 + pwby2, y1, x2, y2, r1, r2, RightEdge, s1, c);
            qDrawRoundedCorners(p, x1, y1, x2 - pwby2, y2, r1, r2, RightEdge, s2, c);
            break;
        default:
            break;
        }
    } else if ((s == BorderStyle_Outset && (edge == TopEdge || edge == LeftEdge))
            || (s == BorderStyle_Inset && (edge == BottomEdge || edge == RightEdge)))
            c = c.color().lighter();

    p->save();
    qreal pwby2 = pw/2;
    p->setBrush(Qt::NoBrush);
    QPen pen = qPenFromStyle(c, pw, s);
    pen.setCapStyle(Qt::SquareCap); // this eliminates the offby1 errors that we might hit below
    p->setPen(pen);
    switch (edge) {
    case TopEdge:
        if (!r1.isEmpty())
            p->drawArc(QRectF(x1 - r1.width() + pwby2, y1 + pwby2,
                              2*r1.width() - pw, 2*r1.height() - pw), 135*16, -45*16);
        if (!r2.isEmpty())
            p->drawArc(QRectF(x2 - r2.width() + pwby2, y1 + pwby2,
                       2*r2.width() - pw, 2*r2.height() - pw), 45*16, 45*16);
        break;
    case BottomEdge:
        if (!r1.isEmpty())
            p->drawArc(QRectF(x1 - r1.width() + pwby2, y2 - 2*r1.height() + pwby2,
                              2*r1.width() - pw, 2*r1.height() - pw), -90 * 16, -45 * 16);
        if (!r2.isEmpty())
            p->drawArc(QRectF(x2 - r2.width() + pwby2, y2 - 2*r2.height() + pwby2,
                       2*r2.width() - pw, 2*r2.height() - pw), -90 * 16, 45 * 16);
        break;
    case LeftEdge:
        if (!r1.isEmpty())
            p->drawArc(QRectF(x1 + pwby2, y1 - r1.height() + pwby2,
                       2*r1.width() - pw, 2*r1.height() - pw), 135*16, 45*16);
        if (!r2.isEmpty())
            p->drawArc(QRectF(x1 + pwby2, y2 - r2.height() + pwby2,
                       2*r2.width() - pw, 2*r2.height() - pw), 180*16, 45*16);
        break;
    case RightEdge:
        if (!r1.isEmpty())
            p->drawArc(QRectF(x2 - 2*r1.width() + pwby2, y1 - r1.height() + pwby2,
                       2*r1.width() - pw, 2*r1.height() - pw), 45*16, -45*16);
        if (!r2.isEmpty())
            p->drawArc(QRectF(x2 - 2*r2.width() + pwby2, y2 - r2.height() + pwby2,
                       2*r2.width() - pw, 2*r2.height() - pw), 315*16, 45*16);
        break;
    default:
        break;
    }
    p->restore();
}


void qDrawEdge(QPainter *p, qreal x1, qreal y1, qreal x2, qreal y2, qreal dw1, qreal dw2,
               QCss::Edge edge, QCss::BorderStyle style, QBrush c)
{
    p->save();
    const qreal width = (edge == TopEdge || edge == BottomEdge) ? (y2-y1) : (x2-x1);

    if (width <= 2 && style == BorderStyle_Double)
        style = BorderStyle_Solid;

    switch (style) {
    case BorderStyle_Inset:
    case BorderStyle_Outset:
        if (style == BorderStyle_Outset && (edge == TopEdge || edge == LeftEdge)
            || (style == BorderStyle_Inset && (edge == BottomEdge || edge == RightEdge)))
            c = c.color().lighter();
        // fall through!
    case BorderStyle_Solid: {
        p->setPen(Qt::NoPen);
        p->setBrush(c);
        if (width == 1 || (dw1 == 0 && dw2 == 0)) {
            p->drawRect(QRectF(x1, y1, x2-x1, y2-y1));
        } else { // draw trapezoid
            QPolygonF quad;
            switch (edge) {
            case TopEdge:
                quad << QPointF(x1, y1) << QPointF(x1 + dw1, y2)
                     << QPointF(x2 - dw2, y2) << QPointF(x2, y1);
                break;
            case BottomEdge:
                quad << QPointF(x1 + dw1, y1) << QPointF(x1, y2)
                     << QPointF(x2, y2) << QPointF(x2 - dw2, y1);
                break;
            case LeftEdge:
                quad << QPointF(x1, y1) << QPointF(x1, y2)
                     << QPointF(x2, y2 - dw2) << QPointF(x2, y1 + dw1);
                break;
            case RightEdge:
                quad << QPointF(x1, y1 + dw1) << QPointF(x1, y2 - dw2)
                     << QPointF(x2, y2) << QPointF(x2, y1);
                break;
            default:
                break;
            }
            p->drawConvexPolygon(quad);
        }
        break;
    }
    case BorderStyle_Dotted:
    case BorderStyle_Dashed:
    case BorderStyle_DotDash:
    case BorderStyle_DotDotDash:
        p->setPen(qPenFromStyle(c, width, style));
        if (width == 1)
            p->drawLine(QLineF(x1, y1, x2 - 1, y2 - 1));
        else if (edge == TopEdge || edge == BottomEdge)
            p->drawLine(QLineF(x1 + width/2, (y1 + y2)/2, x2 - width/2, (y1 + y2)/2));
        else
            p->drawLine(QLineF((x1+x2)/2, y1 + width/2, (x1+x2)/2, y2 - width/2));
        break;

    case BorderStyle_Double: {
        int wby3 = qRound(width/3);
        int dw1by3 = qRound(dw1/3);
        int dw2by3 = qRound(dw2/3);
        switch (edge) {
        case TopEdge:
            qDrawEdge(p, x1, y1, x2, y1 + wby3, dw1by3, dw2by3, TopEdge, BorderStyle_Solid, c);
            qDrawEdge(p, x1 + dw1 - dw1by3, y2 - wby3, x2 - dw2 + dw1by3, y2,
                      dw1by3, dw2by3, TopEdge, BorderStyle_Solid, c);
            break;
        case LeftEdge:
            qDrawEdge(p, x1, y1, x1 + wby3, y2, dw1by3, dw2by3, LeftEdge, BorderStyle_Solid, c);
            qDrawEdge(p, x2 - wby3, y1 + dw1 - dw1by3, x2, y2 - dw2 + dw2by3, dw1by3, dw2by3,
                      LeftEdge, BorderStyle_Solid, c);
            break;
        case BottomEdge:
            qDrawEdge(p, x1 + dw1 - dw1by3, y1, x2 - dw2 + dw2by3, y1 + wby3, dw1by3, dw2by3,
                      BottomEdge, BorderStyle_Solid, c);
            qDrawEdge(p, x1, y2 - wby3, x2, y2, dw1by3, dw2by3, BottomEdge, BorderStyle_Solid, c);
            break;
        case RightEdge:
            qDrawEdge(p, x2 - wby3, y1, x2, y2, dw1by3, dw2by3, RightEdge, BorderStyle_Solid, c);
            qDrawEdge(p, x1, y1 + dw1 - dw1by3, x1 + wby3, y2 - dw2 + dw2by3, dw1by3, dw2by3,
                      RightEdge, BorderStyle_Solid, c);
            break;
        default:
            break;
        }
        break;
    }
    case BorderStyle_Ridge:
    case BorderStyle_Groove: {
        BorderStyle s1, s2;
        if (style == BorderStyle_Groove) {
            s1 = BorderStyle_Inset;
            s2 = BorderStyle_Outset;
        } else {
            s1 = BorderStyle_Outset;
            s2 = BorderStyle_Inset;
        }
        int dw1by2 = qFloor(dw1/2), dw2by2 = qFloor(dw2/2);
        int wby2 = qRound(width/2);
        switch (edge) {
        case TopEdge:
            qDrawEdge(p, x1, y1, x2, y1 + wby2, dw1by2, dw2by2, TopEdge, s1, c);
            qDrawEdge(p, x1 + dw1by2, y1 + wby2, x2 - dw2by2, y2, dw1by2, dw2by2, TopEdge, s2, c);
            break;
        case BottomEdge:
            qDrawEdge(p, x1, y1 + wby2, x2, y2, dw1by2, dw2by2, BottomEdge, s1, c);
            qDrawEdge(p, x1 + dw1by2, y1, x2 - dw2by2, y1 + wby2, dw1by2, dw2by2, BottomEdge, s2, c);
            break;
        case LeftEdge:
            qDrawEdge(p, x1, y1, x1 + wby2, y2, dw1by2, dw2by2, LeftEdge, s1, c);
            qDrawEdge(p, x1 + wby2, y1 + dw1by2, x2, y2 - dw2by2, dw1by2, dw2by2, LeftEdge, s2, c);
            break;
        case RightEdge:
            qDrawEdge(p, x1 + wby2, y1, x2, y2, dw1by2, dw2by2, RightEdge, s1, c);
            qDrawEdge(p, x1, y1 + dw1by2, x1 + wby2, y2 - dw2by2, dw1by2, dw2by2, RightEdge, s2, c);
            break;
        default:
            break;
        }
    }
    default:
        break;
    }
    p->restore();
}

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