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view3d_tool.h

/****************************************************************************
**
** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
**
** This file is part of the Qt Designer of the Qt Toolkit.
**
** This file may be used under the terms of the GNU General Public
** License version 2.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of
** this file.  Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
** http://www.trolltech.com/products/qt/opensource.html
**
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://www.trolltech.com/products/qt/licensing.html or contact the
** sales department at sales@trolltech.com.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
****************************************************************************/

#ifndef VIEW3D_TOOL_H
#define VIEW3D_TOOL_H

#include "view3d_global.h"
#include "view3d.h"
#include <QtDesigner/QtDesigner>

class VIEW3D_EXPORT QView3DTool : public QDesignerFormWindowToolInterface
{
    Q_OBJECT

public:
    QView3DTool(QDesignerFormWindowInterface *formWindow, QObject *parent = 0);
    virtual QDesignerFormEditorInterface *core() const;
    virtual QDesignerFormWindowInterface *formWindow() const;
    virtual QWidget *editor() const;

    virtual QAction *action() const;

    virtual void activated();
    virtual void deactivated();

    virtual bool handleEvent(QWidget *widget, QWidget *managedWidget, QEvent *event);

private:
    QDesignerFormWindowInterface *m_formWindow;
    mutable QPointer<QView3D> m_editor;
    QAction *m_action;
};

#endif // VIEW3D_TOOL_H

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