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signalsloteditor.h

/****************************************************************************
**
** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
**
** This file is part of the Qt Designer of the Qt Toolkit.
**
** This file may be used under the terms of the GNU General Public
** License version 2.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of
** this file.  Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
** http://www.trolltech.com/products/qt/opensource.html
**
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://www.trolltech.com/products/qt/licensing.html or contact the
** sales department at sales@trolltech.com.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
****************************************************************************/

#ifndef SIGNALSLOTEDITOR_H
#define SIGNALSLOTEDITOR_H

#include "signalsloteditor_global.h"

#include <QtDesigner/private/connectionedit_p.h>
#include <QtDesigner/QtDesigner>

#include <QtXml/QDomDocument>
#include <QtXml/QDomElement>

class DomConnections;
class DomConnection;
class QAbstractItemModel;

namespace qdesigner_internal {

class SignalSlotDialog;
class SignalSlotConnection;

class QT_SIGNALSLOTEDITOR_EXPORT SignalSlotEditor : public ConnectionEdit
{
    Q_OBJECT

public:
    SignalSlotEditor(QDesignerFormWindowInterface *form_window, QWidget *parent);

    virtual void setSignal(SignalSlotConnection *con, const QString &member);
    virtual void setSlot(SignalSlotConnection *con, const QString &member);
    virtual void setSource(Connection *con, const QString &obj_name);
    virtual void setTarget(Connection *con, const QString &obj_name);

    DomConnections *toUi() const;
    void fromUi(DomConnections *connections, QWidget *parent);

    QDesignerFormWindowInterface *formWindow() const { return m_form_window; }

    QObject *objectByName(QWidget *topLevel, const QString &name) const;

    QAbstractItemModel *model() const;

    void addEmptyConnection();

protected:
    virtual QWidget *widgetAt(const QPoint &pos) const;

private:
    virtual Connection *createConnection(QWidget *source, QWidget *destination);
    virtual void modifyConnection(Connection *con);

    QDesignerFormWindowInterface *m_form_window;
    QAbstractItemModel *m_model;
    bool m_showAllSignalsSlots;

    friend class SetMemberCommand;
};

} // namespace qdesigner_internal

#endif // SIGNALSLOTEDITOR_H

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