/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://www.trolltech.com/products/qt/opensource.html ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://www.trolltech.com/products/qt/licensing.html or contact the ** sales department at sales@trolltech.com. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #include "qmenu.h" #ifndef QT_NO_MENU #include "qdebug.h" #include "qstyle.h" #include "qevent.h" #include "qtimer.h" #include "qlayout.h" #include "qpainter.h" #include "qapplication.h" #include "qdesktopwidget.h" #ifndef QT_NO_ACCESSIBILITY # include "qaccessible.h" #endif #ifndef QT_NO_EFFECTS # include <private/qeffects_p.h> #endif #ifndef QT_NO_WHATSTHIS # include <qwhatsthis.h> #endif #include "qmenu_p.h" #include "qmenubar_p.h" #include "qwidgetaction.h" #include <private/qaction_p.h> #ifdef QT3_SUPPORT #include <qmenudata.h> #endif // QT3_SUPPORT #ifdef Q_WS_X11 #include <private/qt_x11_p.h> #endif QBasicTimer QMenuPrivate::menuDelayTimer; QBasicTimer QMenuPrivate::sloppyDelayTimer; /* QMenu code */ // internal class used for the torn off popup class QTornOffMenu : public QMenu { Q_OBJECT public: QTornOffMenu(QMenu *p) : QMenu(0) { d_func()->tornoff = 1; d_func()->causedPopup.widget = ((QTornOffMenu*)p)->d_func()->causedPopup.widget; d_func()->causedPopup.action = ((QTornOffMenu*)p)->d_func()->causedPopup.action; setParent(p, Qt::Window | Qt::Tool); setAttribute(Qt::WA_DeleteOnClose, true); setWindowTitle(p->windowTitle()); setEnabled(p->isEnabled()); QObject::connect(this, SIGNAL(activated(int)), p, SIGNAL(activated(int))); QObject::connect(this, SIGNAL(highlighted(int)), p, SIGNAL(highlighted(int))); QList<QAction*> items = p->actions(); for(int i = 0; i < items.count(); i++) addAction(items.at(i)); } void syncWithMenu(QMenu *, QActionEvent *act) { if (act->type() == QEvent::ActionAdded) { insertAction(act->before(), act->action()); } else if (act->type() == QEvent::ActionRemoved) removeAction(act->action()); } void actionEvent(QActionEvent *e) { QMenu::actionEvent(e); resize(sizeHint()); } }; #include "qmenu.moc" //Windows and KDE allows menus to cover the taskbar, while GNOME and Mac don't QRect QMenuPrivate::popupGeometry(int screen) const { #ifdef Q_WS_WIN return QApplication::desktop()->screenGeometry(screen); #elif defined Q_WS_X11 if (X11->desktopEnvironment == DE_KDE) return QApplication::desktop()->screenGeometry(screen); else return QApplication::desktop()->availableGeometry(screen); #else return QApplication::desktop()->availableGeometry(screen); #endif } void QMenuPrivate::calcActionRects(QMap<QAction*, QRect> &actionRects, QList<QAction*> &actionList) const { Q_Q(const QMenu); if (!itemsDirty) { actionRects = this->actionRects; actionList = this->actionList; return; } actionRects.clear(); actionList.clear(); QList<QAction*> items = filterActions(q->actions()); int max_column_width = 0, dh = popupGeometry(QApplication::desktop()->screenNumber(q)).height(), ncols = 1, y = 0; const int hmargin = q->style()->pixelMetric(QStyle::PM_MenuHMargin, 0, q), vmargin = q->style()->pixelMetric(QStyle::PM_MenuVMargin, 0, q), icone = q->style()->pixelMetric(QStyle::PM_SmallIconSize, 0, q); //for compatability now - will have to refactor this away.. tabWidth = 0; maxIconWidth = 0; hasCheckableItems = false; for(int i = 0; i < items.count(); i++) { QAction *action = items.at(i); if (widgetItems.value(action)) continue; hasCheckableItems |= action->isCheckable(); QIcon is = action->icon(); if (!is.isNull()) { uint miw = maxIconWidth; maxIconWidth = qMax<uint>(miw, icone + 4); } } //calculate size QFontMetrics qfm = q->fontMetrics(); for(int i = 0; i < items.count(); i++) { QAction *action = items.at(i); QFontMetrics fm(action->font().resolve(q->font())); QSize sz; if (QWidget *w = widgetItems.value(action)) { sz = w->sizeHint(); } else { //calc what I think the size is.. if (action->isSeparator()) { sz = QSize(2, 2); } else { QString s = action->text(); int t = s.indexOf(QLatin1Char('\t')); if (t != -1) { tabWidth = qMax(int(tabWidth), qfm.width(s.mid(t+1))); s = s.left(t); #ifndef QT_NO_SHORTCUT } else { QKeySequence seq = action->shortcut(); if (!seq.isEmpty()) tabWidth = qMax(int(tabWidth), qfm.width(seq)); #endif } int w = fm.width(s); w -= s.count(QLatin1Char('&')) * fm.width(QLatin1Char('&')); w += s.count(QLatin1String("&&")) * fm.width(QLatin1Char('&')); sz.setWidth(w); sz.setHeight(qMax(fm.height(), qfm.height())); QIcon is = action->icon(); if (!is.isNull()) { QSize is_sz = QSize(icone, icone); if (is_sz.height() > sz.height()) sz.setHeight(is_sz.height()); } } } //let the style modify the above size.. QStyleOptionMenuItem opt = getStyleOption(action); opt.rect = q->rect(); sz = q->style()->sizeFromContents(QStyle::CT_MenuItem, &opt, sz, q); if (!sz.isEmpty()) { max_column_width = qMax(max_column_width, sz.width()); //wrapping if (!scroll && y+sz.height()+vmargin > dh - (q->style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, q) * 2)) { ncols++; y = vmargin; } y += sz.height(); //append item actionRects.insert(action, QRect(0, 0, sz.width(), sz.height())); actionList.append(action); } } if (tabWidth) max_column_width += tabWidth; //finally add in the tab width //calculate position int x = hmargin; y = vmargin; for(int i = 0; i < actionList.count(); i++) { QAction *action = actionList.at(i); QRect &rect = actionRects[action]; if (rect.isNull()) continue; if (!scroll && y+rect.height() > dh - (q->style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, q) * 2)) { ncols--; if (ncols < 0) qWarning("QMenu: Column calculation mismatch (%d)", ncols); x += max_column_width + hmargin; y = vmargin; } rect.translate(x, y); //move rect.setWidth(max_column_width); //uniform width y += rect.height(); } } void QMenuPrivate::updateActions() { Q_Q(const QMenu); if (!itemsDirty) return; sloppyAction = 0; calcActionRects(actionRects, actionList); for (QHash<QAction *, QWidget *>::ConstIterator item = widgetItems.constBegin(), end = widgetItems.constEnd(); item != end; ++item) { QAction *action = item.key(); QWidget *widget = item.value(); widget->setGeometry(actionRect(action)); widget->setVisible(action->isVisible()); } ncols = 1; int last_left = q->style()->pixelMetric(QStyle::PM_MenuVMargin, 0, q); if (!scroll) { for(int i = 0; i < actionList.count(); i++) { int left = actionRects.value(actionList.at(i)).left(); if (left > last_left) { last_left = left; ncols++; } } } itemsDirty = 0; } QList<QAction *> QMenuPrivate::filterActions(const QList<QAction *> &actions) const { QList<QAction *> visibleActions; int i = 0; while (i < actions.count()) { QAction *action = actions.at(i); if (!action->isVisible()) { ++i; continue; } if (!action->isSeparator() || !collapsibleSeparators) { visibleActions.append(action); ++i; continue; } // no leading separators if (!visibleActions.isEmpty()) visibleActions.append(action); // skip double/tripple/etc. separators while (i < actions.count() && (!actions.at(i)->isVisible() || actions.at(i)->isSeparator())) ++i; } if (collapsibleSeparators) { // remove trailing separators while (!visibleActions.isEmpty() && visibleActions.last()->isSeparator()) visibleActions.removeLast(); } return visibleActions; } QRect QMenuPrivate::actionRect(QAction *act) const { Q_Q(const QMenu); QRect ret = actionRects.value(act); if (ret.isNull()) return ret; if (scroll) ret.translate(0, scroll->scrollOffset); if (tearoff) ret.translate(0, q->style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, q)); const int fw = q->style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, q); ret.translate(fw+leftmargin, fw+topmargin); return ret; } void QMenuPrivate::hideUpToMenuBar() { Q_Q(QMenu); if (!tornoff) { QWidget *caused = causedPopup.widget; q->hide(); //hide after getting causedPopup while(caused) { #ifndef QT_NO_MENUBAR if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) { mb->d_func()->setCurrentAction(0); caused = 0; } else #endif if (QMenu *m = qobject_cast<QMenu*>(caused)) { caused = m->d_func()->causedPopup.widget; if (!m->d_func()->tornoff) m->hide(); m->d_func()->setCurrentAction(0); } else { qWarning("QMenu: Internal error"); caused = 0; } } } setCurrentAction(0); } void QMenuPrivate::popupAction(QAction *action, int delay, bool activateFirst) { Q_Q(QMenu); if (action && action->isEnabled()) { if (!delay) q->internalDelayedPopup(); else QMenuPrivate::menuDelayTimer.start(delay, q); if (activateFirst && action->menu()) action->menu()->d_func()->setFirstActionActive(); } else if (QMenu *menu = activeMenu) { //hide the current item activeMenu = 0; menu->hide(); } } void QMenuPrivate::setFirstActionActive() { Q_Q(QMenu); const int scrollerHeight = q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q); for(int i = 0, saccum = 0; i < actionList.count(); i++) { QAction *act = actionList[i]; if (scroll && scroll->scrollFlags & QMenuScroller::ScrollUp) { saccum -= actionRects.value(act).height(); if (saccum > scroll->scrollOffset-scrollerHeight) continue; } if (!act->isSeparator() && (q->style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, q) || act->isEnabled())) { setCurrentAction(act); break; } } } // popup == -1 means do not popup, 0 means immediately, others mean use a timer void QMenuPrivate::setCurrentAction(QAction *action, int popup, SelectionReason reason, bool activateFirst) { Q_Q(QMenu); tearoffHighlighted = 0; if (action == currentAction && !(action && action->menu() && action->menu() != activeMenu)) { if(QMenu *menu = qobject_cast<QMenu*>(causedPopup.widget)) { if(causedPopup.action && menu->d_func()->activeMenu == q) menu->d_func()->setCurrentAction(causedPopup.action, 0, reason, false); } return; } if (currentAction) q->update(actionRect(currentAction)); sloppyAction = 0; if (!sloppyRegion.isEmpty()) sloppyRegion = QRegion(); QMenu *hideActiveMenu = activeMenu; #ifndef QT_NO_STATUSTIP QAction *previousAction = currentAction; #endif currentAction = action; if (action && !action->isSeparator()) { activateAction(action, QAction::Hover); if (popup != -1) { hideActiveMenu = 0; //will be done "later" popupAction(currentAction, popup, activateFirst); } q->update(actionRect(action)); QWidget *widget = widgetItems.value(action); if (reason == SelectedFromKeyboard && widget && widget->focusPolicy() != Qt::NoFocus) widget->setFocus(Qt::TabFocusReason); #ifndef QT_NO_STATUSTIP } else if (previousAction) { QWidget *w = causedPopup.widget; while (QMenu *m = qobject_cast<QMenu*>(w)) w = m->d_func()->causedPopup.widget; if (w) { QString empty; QStatusTipEvent tip(empty); QApplication::sendEvent(w, &tip); } #endif } if (hideActiveMenu) { activeMenu = 0; #ifndef QT_NO_EFFECTS // kill any running effect qFadeEffect(0); qScrollEffect(0); #endif hideActiveMenu->hide(); } } QAction *QMenuPrivate::actionAt(QPoint p) const { if (!q_func()->rect().contains(p)) //sanity check return 0; for(int i = 0; i < actionList.count(); i++) { QAction *act = actionList[i]; if (actionRect(act).contains(p)) return act; } return 0; } /*! Returns the action associated with this menu. */ 00453 QAction *QMenu::menuAction() const { return d_func()->menuAction; } /*! \property QMenu::title \brief The title of the menu This is equivalent to the QAction::text property of the menuAction(). */ QString QMenu::title() const { return d_func()->menuAction->text(); } void QMenu::setTitle(const QString &text) { d_func()->menuAction->setText(text); } /*! \property QMenu::icon \brief The icon of the menu This is equivalent to the QAction::icon property of the menuAction(). */ QIcon QMenu::icon() const { return d_func()->menuAction->icon(); } void QMenu::setIcon(const QIcon &icon) { d_func()->menuAction->setIcon(icon); } //actually performs the scrolling void QMenuPrivate::scrollMenu(QAction *action, QMenuScroller::ScrollLocation location, bool active) { Q_Q(QMenu); if (!scroll || !scroll->scrollFlags) return; int newOffset = 0; const int scrollHeight = q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q); const int topScroll = (scroll->scrollFlags & QMenuScroller::ScrollUp) ? scrollHeight : 0; const int botScroll = (scroll->scrollFlags & QMenuScroller::ScrollDown) ? scrollHeight : 0; const int vmargin = q->style()->pixelMetric(QStyle::PM_MenuVMargin, 0, q); if (location == QMenuScroller::ScrollTop) { for(int i = 0, saccum = 0; i < actionList.count(); i++) { QAction *act = actionList.at(i); if (act == action) { newOffset = topScroll - saccum; break; } saccum += actionRects.value(act).height(); } } else { for(int i = 0, saccum = 0; i < actionList.count(); i++) { QAction *act = actionList.at(i); saccum += actionRects.value(act).height(); if (act == action) { if (location == QMenuScroller::ScrollCenter) newOffset = ((q->height() / 2) - botScroll) - saccum; else newOffset = (q->height() - botScroll) - saccum; break; } } if(newOffset) newOffset -= vmargin*2; } //figure out which scroll flags uint newScrollFlags = QMenuScroller::ScrollNone; if (newOffset < 0) //easy and cheap one newScrollFlags |= QMenuScroller::ScrollUp; for(int i = 0, saccum=newOffset+topScroll; i < actionList.count(); i++) { saccum += actionRects.value(actionList.at(i)).height(); if (saccum > q->height()) { newScrollFlags |= QMenuScroller::ScrollDown; break; } } if (location == QMenuScroller::ScrollTop && ((newScrollFlags & QMenuScroller::ScrollUp) || !(scroll->scrollFlags & QMenuScroller::ScrollUp))) newOffset += scrollHeight; else if (location == QMenuScroller::ScrollBottom && ((newScrollFlags & QMenuScroller::ScrollDown) || !(scroll->scrollFlags & QMenuScroller::ScrollDown))) newOffset -= scrollHeight; QRect screen = popupGeometry(QApplication::desktop()->screenNumber(q)); const int desktopFrame = q->style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, q); if (q->height() < screen.height()-(desktopFrame*2)-1) { QRect geom = q->geometry(); if (newOffset > scroll->scrollOffset && (scroll->scrollFlags & newScrollFlags & QMenuScroller::ScrollUp)) { //scroll up const int newHeight = geom.height()-(newOffset-scroll->scrollOffset); if(newHeight > geom.height()) geom.setHeight(newHeight); } else if(scroll->scrollFlags & newScrollFlags & QMenuScroller::ScrollDown) { int newTop = geom.top() + (newOffset-scroll->scrollOffset); if (newTop < desktopFrame+screen.top()) newTop = desktopFrame+screen.top(); if (newTop < geom.top()) { geom.setTop(newTop); newOffset = 0; newScrollFlags &= ~QMenuScroller::ScrollUp; } } if (geom.bottom() > screen.bottom() - desktopFrame) geom.setBottom(screen.bottom() - desktopFrame); if (geom.top() < desktopFrame+screen.top()) geom.setTop(desktopFrame+screen.top()); if (geom != q->geometry()) { #if 0 if (newScrollFlags & QMenuScroller::ScrollDown && q->geometry().top() - geom.top() >= -newOffset) newScrollFlags &= ~QMenuScroller::ScrollDown; #endif q->setGeometry(geom); } } //actually update flags scroll->scrollOffset = newOffset; if (scroll->scrollOffset > 0) scroll->scrollOffset = 0; scroll->scrollFlags = newScrollFlags; if (active) setCurrentAction(action); q->update(); //issue an update so we see all the new state.. } //only directional void QMenuPrivate::scrollMenu(QMenuScroller::ScrollDirection direction, bool page, bool active) { Q_Q(QMenu); if (!scroll || !(scroll->scrollFlags & direction)) //not really possible... return; const int scrollHeight = q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q); const int topScroll = (scroll->scrollFlags & QMenuScroller::ScrollUp) ? scrollHeight : 0; const int botScroll = (scroll->scrollFlags & QMenuScroller::ScrollDown) ? scrollHeight : 0; if (direction == QMenuScroller::ScrollUp) { for(int i = 0, saccum = 0; i < actionList.count(); i++) { QAction *act = actionList.at(i); const int iHeight = actionRects.value(act).height(); saccum -= iHeight; if (saccum <= scroll->scrollOffset-topScroll) { scrollMenu(act, page ? QMenuScroller::ScrollBottom : QMenuScroller::ScrollTop, active); break; } } } else if (direction == QMenuScroller::ScrollDown) { for(int i = 0, saccum = 0; i < actionList.count(); i++) { QAction *act = actionList.at(i); const int iHeight = actionRects.value(act).height(); if (saccum <= scroll->scrollOffset-topScroll) { const int scrollerArea = q->height() - botScroll; int visible = -(((scroll->scrollOffset-topScroll) - saccum) - iHeight); for(i++ ; i < actionList.count(); i++) { act = actionList.at(i); const int iHeight = actionRects.value(act).height(); visible += iHeight; if (visible > scrollerArea-topScroll) { scrollMenu(act, page ? QMenuScroller::ScrollTop : QMenuScroller::ScrollBottom, active); break; } } break; } saccum -= iHeight; } } } /* This is poor-mans eventfilters. This avoids the use of eventFilter (which can be nasty for users of QMenuBar's). */ bool QMenuPrivate::mouseEventTaken(QMouseEvent *e) { Q_Q(QMenu); QPoint pos = q->mapFromGlobal(e->globalPos()); if (scroll && !activeMenu) { //let the scroller "steal" the event bool isScroll = false; if (pos.x() >= 0 && pos.x() < q->width()) { const int scrollerHeight = q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q); for(int dir = QMenuScroller::ScrollUp; dir <= QMenuScroller::ScrollDown; dir = dir << 1) { if (scroll->scrollFlags & dir) { if (dir == QMenuScroller::ScrollUp) isScroll = (pos.y() <= scrollerHeight); else if (dir == QMenuScroller::ScrollDown) isScroll = (pos.y() >= q->height()-scrollerHeight); if (isScroll) { scroll->scrollDirection = dir; break; } } } } if (isScroll) { if (!scroll->scrollTimer) scroll->scrollTimer = new QBasicTimer; scroll->scrollTimer->start(50, q); return true; } else if (scroll->scrollTimer && scroll->scrollTimer->isActive()) { scroll->scrollTimer->stop(); } } if (tearoff) { //let the tear off thingie "steal" the event.. QRect tearRect(0, 0, q->width(), q->style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, q)); if (scroll && scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp) tearRect.translate(0, q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q)); q->update(tearRect); if (tearRect.contains(pos)) { setCurrentAction(0); tearoffHighlighted = 1; if (e->type() == QEvent::MouseButtonRelease) { if (tornPopup) { tornPopup->close(); } else { tornPopup = new QTornOffMenu(q); tornPopup->setGeometry(q->geometry()); tornPopup->show(); } hideUpToMenuBar(); } return true; } tearoffHighlighted = 0; } if (q->frameGeometry().contains(e->globalPos())) //otherwise if the event is in our rect we want it.. return false; for(QWidget *caused = causedPopup.widget; caused;) { bool passOnEvent = false; QWidget *next_widget = 0; QPoint cpos = caused->mapFromGlobal(e->globalPos()); #ifndef QT_NO_MENUBAR if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) { passOnEvent = mb->rect().contains(cpos); } else #endif if (QMenu *m = qobject_cast<QMenu*>(caused)) { passOnEvent = m->d_func()->actionAt(cpos); next_widget = m->d_func()->causedPopup.widget; } if (passOnEvent) { QMouseEvent new_e(e->type(), cpos, e->button(), e->buttons(), e->modifiers()); QApplication::sendEvent(caused, &new_e); return true; } if (!next_widget) break; caused = next_widget; } return false; } void QMenuPrivate::activateAction(QAction *action, QAction::ActionEvent action_e) { Q_Q(QMenu); #ifndef QT_NO_WHATSTHIS bool inWhatsThisMode = QWhatsThis::inWhatsThisMode(); #endif if (!action || !q->isEnabled() || (action_e == QAction::Trigger #ifndef QT_NO_WHATSTHIS && !inWhatsThisMode #endif && (action->isSeparator() ||!action->isEnabled()))) return; /* I have to save the caused stack here because it will be undone after popup execution (ie in the hide). Then I iterate over the list to actually send the events. --Sam */ QList<QPointer<QWidget> > causedStack; for(QWidget *widget = causedPopup.widget; widget; ) { causedStack.append(widget); if (QMenu *qmenu = ::qobject_cast<QMenu*>(widget)) widget = qmenu->d_func()->causedPopup.widget; else break; } if (action_e == QAction::Trigger) { hideUpToMenuBar(); #ifndef QT_NO_WHATSTHIS if (inWhatsThisMode) { QString s = action->whatsThis(); if (s.isEmpty()) s = whatsThis; QWhatsThis::showText(q->mapToGlobal(actionRect(action).center()), s, q); return; } #endif } action->activate(action_e); for(int i = 0; i < causedStack.size(); ++i) { QPointer<QWidget> widget = causedStack.at(i); if (!widget) continue; //fire if (QMenu *qmenu = ::qobject_cast<QMenu*>(widget)) { widget = qmenu->d_func()->causedPopup.widget; if (action_e == QAction::Trigger) { emit qmenu->triggered(action); #ifdef QT3_SUPPORT emit qmenu->activated(qmenu->findIdForAction(action)); #endif } else if (action_e == QAction::Hover) { emit qmenu->hovered(action); #ifdef QT3_SUPPORT emit qmenu->highlighted(qmenu->findIdForAction(action)); #endif } #ifndef QT_NO_MENUBAR } else if (QMenuBar *qmenubar = ::qobject_cast<QMenuBar*>(widget)) { if (action_e == QAction::Trigger) { emit qmenubar->triggered(action); #ifdef QT3_SUPPORT emit qmenubar->activated(qmenubar->findIdForAction(action)); #endif } else if (action_e == QAction::Hover) { emit qmenubar->hovered(action); #ifdef QT3_SUPPORT emit qmenubar->highlighted(qmenubar->findIdForAction(action)); #endif } break; //nothing more.. #endif } } if (action_e == QAction::Hover) { #ifndef QT_NO_ACCESSIBILITY int actionID = indexOf(action); QAccessible::updateAccessibility(q, actionID, QAccessible::Focus); QAccessible::updateAccessibility(q, actionID, QAccessible::Selection); #endif QWidget *w = causedPopup.widget; while (QMenu *m = qobject_cast<QMenu*>(w)) w = m->d_func()->causedPopup.widget; action->showStatusText(w); } } void QMenuPrivate::_q_actionTriggered() { Q_Q(QMenu); if (QAction *action = qobject_cast<QAction *>(q->sender())) { emit q->triggered(action); #ifdef QT3_SUPPORT emit q->activated(q->findIdForAction(action)); #endif } } void QMenuPrivate::_q_actionHovered() { Q_Q(QMenu); if (QAction *action = qobject_cast<QAction *>(q->sender())) { emit q->hovered(action); #ifdef QT3_SUPPORT emit q->highlighted(q->findIdForAction(action)); #endif } } QStyleOptionMenuItem QMenuPrivate::getStyleOption(const QAction *action) const { Q_Q(const QMenu); QStyleOptionMenuItem opt; opt.initFrom(q); opt.palette = q->palette(); opt.state = QStyle::State_None; if (q->window()->isActiveWindow()) opt.state |= QStyle::State_Active; if (q->isEnabled() && action->isEnabled() && (!action->menu() || action->menu()->isEnabled())) opt.state |= QStyle::State_Enabled; else opt.palette.setCurrentColorGroup(QPalette::Disabled); opt.font = action->font(); if (currentAction && currentAction == action && !currentAction->isSeparator()) { opt.state |= QStyle::State_Selected | (mouseDown ? QStyle::State_Sunken : QStyle::State_None); } opt.menuHasCheckableItems = hasCheckableItems; if (!action->isCheckable()) { opt.checkType = QStyleOptionMenuItem::NotCheckable; } else { opt.checkType = (action->actionGroup() && action->actionGroup()->isExclusive()) ? QStyleOptionMenuItem::Exclusive : QStyleOptionMenuItem::NonExclusive; opt.checked = action->isChecked(); } if (action->menu()) opt.menuItemType = QStyleOptionMenuItem::SubMenu; else if (action->isSeparator()) opt.menuItemType = QStyleOptionMenuItem::Separator; else if (defaultAction == action) opt.menuItemType = QStyleOptionMenuItem::DefaultItem; else opt.menuItemType = QStyleOptionMenuItem::Normal; opt.icon = action->icon(); QString textAndAccel = action->text(); #ifndef QT_NO_SHORTCUT if (textAndAccel.indexOf(QLatin1Char('\t')) == -1) { QKeySequence seq = action->shortcut(); if (!seq.isEmpty()) textAndAccel += QLatin1Char('\t') + QString(seq); } #endif opt.text = textAndAccel; opt.tabWidth = tabWidth; opt.maxIconWidth = maxIconWidth; opt.menuRect = q->rect(); return opt; } /*! \class QMenu \brief The QMenu class provides a menu widget for use in menu bars, context menus, and other popup menus. \ingroup application \ingroup basic \mainclass A menu widget is a selection menu. It can be either a pull-down menu in a menu bar or a standalone context menu. Pull-down menus are shown by the menu bar when the user clicks on the respective item or presses the specified shortcut key. Use QMenuBar::addMenu() to insert a menu into a menu bar. Context menus are usually invoked by some special keyboard key or by right-clicking. They can be executed either asynchronously with popup() or synchronously with exec(). Menus can also be invoked in response to button presses; these are just like context menus except for how they are invoked. A menu consists of a list of action items. Actions are added with addAction(). An action is represented vertically and rendered by QStyle. In addition, actions can have a text label, an optional icon drawn on the very left side, and shortcut key sequence such as "Ctrl+X". There are three kinds of action items: separators, actions that show a submenu, and actions that perform an action. Separators are inserted with addSeparator(). For submenus use addMenu(). All other items are considered action items. When inserting action items you usually specify a receiver and a slot. The receiver will be notifed whenever the item is \l{QAction::triggered()}{triggered()}. In addition, QMenu provides two signals, activated() and highlighted(), which signal the QAction that was triggered from the menu. You clear a menu with clear() and remove individual action items with removeAction(). A QMenu can also provide a tear-off menu. A tear-off menu is a top-level window that contains a copy of the menu. This makes it possible for the user to "tear off" frequently used menus and position them in a convenient place on the screen. If you want this functionality for a particular menu, insert a tear-off handle with setTearOffEnabled(). When using tear-off menus, bear in mind that the concept isn't typically used on Microsoft Windows so some users may not be familiar with it. Consider using a QToolBar instead. See the \l{mainwindows/menus}{Menus} example for an example of how to use QMenuBar and QMenu in your application. Important inherited functions: addAction(), removeAction(), clear(), addSeparator(), and addMenu(). \sa QMenuBar, {fowler}{GUI Design Handbook: Menu, Drop-Down and Pop-Up}, {Application Example}, {Menus Example}, {Recent Files Example} */ /*! Constructs a menu with parent \a parent. Although a popup menu is always a top-level widget, if a parent is passed the popup menu will be deleted when that parent is destroyed (as with any other QObject). */ 00952 QMenu::QMenu(QWidget *parent) : QWidget(*new QMenuPrivate, parent, Qt::Popup) { Q_D(QMenu); #ifndef QT_NO_WHATSTHIS setAttribute(Qt::WA_CustomWhatsThis); #endif setMouseTracking(style()->styleHint(QStyle::SH_Menu_MouseTracking, 0, this)); if (style()->styleHint(QStyle::SH_Menu_Scrollable, 0, this)) { d->scroll = new QMenuPrivate::QMenuScroller; d->scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone; } d->menuAction = new QAction(this); d->menuAction->d_func()->menu = this; } /*! Constructs a menu with a \a title and a \a parent. Although a popup menu is always a top-level widget, if a parent is passed the popup menu will be deleted when that parent is destroyed (as with any other QObject). \sa title */ 00977 QMenu::QMenu(const QString &title, QWidget *parent) : QWidget(*new QMenuPrivate, parent, Qt::Popup) { Q_D(QMenu); #ifndef QT_NO_WHATSTHIS setAttribute(Qt::WA_CustomWhatsThis); #endif setMouseTracking(style()->styleHint(QStyle::SH_Menu_MouseTracking)); if (style()->styleHint(QStyle::SH_Menu_Scrollable, 0, this)) { d->scroll = new QMenuPrivate::QMenuScroller; d->scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone; } d->menuAction = new QAction(title, this); d->menuAction->d_func()->menu = this; } /*! Destroys the menu. */ 00996 QMenu::~QMenu() { Q_D(QMenu); if (d->eventLoop) d->eventLoop->exit(); if (d->tornPopup) d->tornPopup->close(); } /*! \overload This convenience function creates a new action with \a text. The function adds the newly created action to the menu's list of actions, and returns it. \sa QWidget::addAction() */ 01014 QAction *QMenu::addAction(const QString &text) { QAction *ret = new QAction(text, this); addAction(ret); return ret; } /*! \overload This convenience function creates a new action with an \a icon and some \a text. The function adds the newly created action to the menu's list of actions, and returns it. \sa QWidget::addAction() */ 01030 QAction *QMenu::addAction(const QIcon &icon, const QString &text) { QAction *ret = new QAction(icon, text, this); addAction(ret); return ret; } /*! \overload This convenience function creates a new action with the text \a text and an optional shortcut \a shortcut. The action's \l{QAction::triggered()}{triggered()} signal is connected to the \a receiver's \a member slot. The function adds the newly created action to the menu's list of actions and returns it. \sa QWidget::addAction() */ 01048 QAction *QMenu::addAction(const QString &text, const QObject *receiver, const char* member, const QKeySequence &shortcut) { QAction *action = new QAction(text, this); #ifdef QT_NO_SHORTCUT Q_UNUSED(shortcut); #else action->setShortcut(shortcut); #endif QObject::connect(action, SIGNAL(triggered()), receiver, member); addAction(action); return action; } /*! \overload This convenience function creates a new action with an \a icon and some \a text and an optional shortcut \a shortcut. The action's \l{QAction::triggered()}{triggered()} signal is connected to the \a member slot of the \a receiver object. The function adds the newly created action to the menu's list of actions, and returns it. \sa QWidget::addAction() */ 01072 QAction *QMenu::addAction(const QIcon &icon, const QString &text, const QObject *receiver, const char* member, const QKeySequence &shortcut) { QAction *action = new QAction(icon, text, this); #ifdef QT_NO_SHORTCUT Q_UNUSED(shortcut); #else action->setShortcut(shortcut); #endif QObject::connect(action, SIGNAL(triggered()), receiver, member); addAction(action); return action; } /*! This convenience function adds \a menu as a submenu to this menu. It returns the menus menuAction(). \sa QWidget::addAction() QMenu::menuAction() */ 01091 QAction *QMenu::addMenu(QMenu *menu) { QAction *action = menu->menuAction(); addAction(action); return action; } /*! Appends a new QMenu with \a title to the menu. The menu takes ownership of the menu. Returns the new menu. \sa QWidget::addAction() QMenu::menuAction() */ 01104 QMenu *QMenu::addMenu(const QString &title) { QMenu *menu = new QMenu(title, this); addAction(menu->menuAction()); return menu; } /*! Appends a new QMenu with \a icon and \a title to the menu. The menu takes ownership of the menu. Returns the new menu. \sa QWidget::addAction() QMenu::menuAction() */ 01117 QMenu *QMenu::addMenu(const QIcon &icon, const QString &title) { QMenu *menu = new QMenu(title, this); menu->setIcon(icon); addAction(menu->menuAction()); return menu; } /*! This convenience function creates a new separator action, i.e. an action with QAction::isSeparator() returning true, and adds the new action to this menu's list of actions. It returns the newly created action. \sa QWidget::addAction() */ 01133 QAction *QMenu::addSeparator() { QAction *action = new QAction(this); action->setSeparator(true); addAction(action); return action; } /*! This convenience function inserts \a menu before action \a before and returns the menus menuAction(). \sa QWidget::insertAction(), addMenu() */ 01147 QAction *QMenu::insertMenu(QAction *before, QMenu *menu) { QAction *action = menu->menuAction(); insertAction(before, action); return action; } /*! This convenience function creates a new separator action, i.e. an action with QAction::isSeparator() returning true. The function inserts the newly created action into this menu's list of actions before action \a before and returns it. \sa QWidget::insertAction(), addSeparator() */ 01162 QAction *QMenu::insertSeparator(QAction *before) { QAction *action = new QAction(this); action->setSeparator(true); insertAction(before, action); return action; } /*! This will set the default action to \a act. The default action may have a visual queue depending on the current QStyle. A default action is usually meant to indicate what will defaultly happen on a drop, as shown in a context menu. \sa defaultAction() */ 01178 void QMenu::setDefaultAction(QAction *act) { d_func()->defaultAction = act; } /*! Returns the current default action. \sa setDefaultAction() */ 01188 QAction *QMenu::defaultAction() const { return d_func()->defaultAction; } /*! \property QMenu::tearOffEnabled \brief whether the menu supports being torn off When true, QMenu has a special menu item (often shown as a dashed line at the top of the menu) that creates a copy of the menu when the tear-off menu item is triggered. This "torn-off" copy lives in a separate window. It contains the same menu items as the original menu, with the exception of the tear-off handle. */ void QMenu::setTearOffEnabled(bool b) { Q_D(QMenu); if (d->tearoff == b) return; if (!b && d->tornPopup) d->tornPopup->close(); d->tearoff = b; d->itemsDirty = true; if (isVisible()) resize(sizeHint()); } bool QMenu::isTearOffEnabled() const { return d_func()->tearoff; } /*! When a menu is torn off a second menu is shown to display the menu contents in a new window. When the menu is in this mode and the menu is visible returns true; otherwise false. \sa hideTearOffMenu() isTearOffEnabled() */ 01229 bool QMenu::isTearOffMenuVisible() const { if (d_func()->tornPopup) return d_func()->tornPopup->isVisible(); return false; } /*! This function will forcibly hide the torn off menu making it disappear from the users desktop. \sa isTearOffMenuVisible() isTearOffEnabled() */ 01242 void QMenu::hideTearOffMenu() { if (d_func()->tornPopup) d_func()->tornPopup->close(); } /*! Sets the currently highlighted action to \a act. */ 01252 void QMenu::setActiveAction(QAction *act) { Q_D(QMenu); d->setCurrentAction(act, 0); if (d->scroll) d->scrollMenu(act, QMenuPrivate::QMenuScroller::ScrollCenter); } /*! Returns the currently highlighted action, or 0 if no action is currently highlighted. */ 01265 QAction *QMenu::activeAction() const { return d_func()->currentAction; } /*! \since 4.2 Returns true if there are no actions inserted into the menu, false otherwise. \sa QWidget::actions() */ 01279 bool QMenu::isEmpty() const { return actions().isEmpty(); } /*! Removes all the menu's actions. Actions owned by the menu and not shown in any other widget are deleted. \sa removeAction() */ 01290 void QMenu::clear() { QList<QAction*> acts = actions(); for(int i = 0; i < acts.size(); i++) { removeAction(acts[i]); if (acts[i]->parent() == this && acts[i]->d_func()->widgets.isEmpty()) delete acts[i]; } } /*! If a menu does not fit on the screen it lays itself out so that it does fit. It is style dependent what layout means (for example, on Windows it will use multiple columns). This functions returns the number of columns necessary. */ 01307 int QMenu::columnCount() const { return d_func()->ncols; } /*! Returns the item at \a pt; returns 0 if there is no item there. */ 01315 QAction *QMenu::actionAt(const QPoint &pt) const { if (QAction *ret = d_func()->actionAt(pt)) return ret; return 0; } /*! Returns the geometry of action \a act. */ 01325 QRect QMenu::actionGeometry(QAction *act) const { return d_func()->actionRect(act); } /*! \reimp */ 01333 QSize QMenu::sizeHint() const { Q_D(const QMenu); ensurePolished(); QMap<QAction*, QRect> actionRects; QList<QAction*> actionList; d->calcActionRects(actionRects, actionList); QSize s; QStyleOption opt(0); opt.rect = rect(); opt.palette = palette(); opt.state = QStyle::State_None; for (QMap<QAction*, QRect>::const_iterator i = actionRects.constBegin(); i != actionRects.constEnd(); ++i) { if (i.value().bottom() > s.height()) s.setHeight(i.value().y()+i.value().height()); if (i.value().right() > s.width()) s.setWidth(i.value().right()); } if (d->tearoff) s.rheight() += style()->pixelMetric(QStyle::PM_MenuTearoffHeight, &opt, this); if (const int fw = style()->pixelMetric(QStyle::PM_MenuPanelWidth, &opt, this)) { s.rwidth() += fw*2; s.rheight() += fw*2; } s.rwidth() += 2 * style()->pixelMetric(QStyle::PM_MenuHMargin, &opt, this); s.rheight() += 2 * style()->pixelMetric(QStyle::PM_MenuVMargin, &opt, this); s += QSize(d->leftmargin + d->rightmargin, d->topmargin + d->bottommargin); return style()->sizeFromContents(QStyle::CT_Menu, &opt, s.expandedTo(QApplication::globalStrut()), this); } /*! Displays the menu so that the action \a atAction will be at the specified \e global position \a p. To translate a widget's local coordinates into global coordinates, use QWidget::mapToGlobal(). When positioning a menu with exec() or popup(), bear in mind that you cannot rely on the menu's current size(). For performance reasons, the menu adapts its size only when necessary, so in many cases, the size before and after the show is different. Instead, use sizeHint() which calculates the proper size depending on the menu's current contents. \sa QWidget::mapToGlobal(), exec() */ 01382 void QMenu::popup(const QPoint &p, QAction *atAction) { Q_D(QMenu); if (d->scroll) { //reset scroll state from last popup d->scroll->scrollOffset = 0; d->scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone; } d->tearoffHighlighted = 0; d->motions = 0; d->doChildEffects = true; ensurePolished(); // Get the right font emit aboutToShow(); d->updateActions(); QPoint pos = p; QSize size = sizeHint(); QRect screen = d->popupGeometry(QApplication::desktop()->screenNumber(p)); const int desktopFrame = style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, this); if (d->ncols > 1) { pos.setY(screen.top()+desktopFrame); } else if (atAction) { for(int i=0, above_height=0; i<(int)d->actionList.count(); i++) { QAction *action = d->actionList.at(i); if (action == atAction) { int newY = pos.y()-above_height; if (d->scroll && newY < desktopFrame) { d->scroll->scrollFlags = d->scroll->scrollFlags | QMenuPrivate::QMenuScroller::ScrollUp; d->scroll->scrollOffset = newY; newY = desktopFrame; } pos.setY(newY); if (d->scroll && d->scroll->scrollFlags != QMenuPrivate::QMenuScroller::ScrollNone && !style()->styleHint(QStyle::SH_Menu_FillScreenWithScroll, 0, this)) { int below_height = above_height + d->scroll->scrollOffset; for(int i2 = i; i2 < (int)d->actionList.count(); i2++) below_height += d->actionRects.value(d->actionList.at(i2)).height(); size.setHeight(below_height); } break; } else { above_height += d->actionRects.value(action).height(); } } } QPoint mouse = QCursor::pos(); const bool snapToMouse = (p == mouse); //handle popup falling "off screen" if (qApp->layoutDirection() == Qt::RightToLeft) { if(snapToMouse) //position flowing left from the mouse pos.setX(mouse.x()-size.width()); if (pos.x() < screen.left()+desktopFrame) pos.setX(qMax(p.x(), screen.left()+desktopFrame)); if (pos.x()+size.width() > screen.right()-desktopFrame) pos.setX(qMax(p.x()-size.width(), screen.right()-desktopFrame-size.width())); } else { if (pos.x()+size.width() > screen.right()-desktopFrame) pos.setX(qMin(p.x()-size.width(), screen.right()-desktopFrame-size.width())); if (pos.x() < screen.left()+desktopFrame) pos.setX(qMax(p.x(), screen.left() + desktopFrame)); } if (pos.y() + size.height() > screen.bottom() - desktopFrame) { if(snapToMouse) pos.setY(qMin(mouse.y() - (size.height() + desktopFrame), screen.bottom()-desktopFrame-size.height())); else pos.setY(qMax(p.y() - (size.height() + desktopFrame), screen.bottom()-desktopFrame-size.height())); } else if (pos.y() < screen.top() + desktopFrame) { pos.setY(screen.top() + desktopFrame); } if (pos.y() < screen.top() + desktopFrame) pos.setY(screen.top() + desktopFrame); if (pos.y()+size.height() > screen.bottom() - desktopFrame) { if (d->scroll) { d->scroll->scrollFlags |= uint(QMenuPrivate::QMenuScroller::ScrollDown); int y = qMax(screen.y(),pos.y()); size.setHeight(screen.height()-(desktopFrame*2)-y); } else { // Too big for screen, bias to see bottom of menu (for some reason) pos.setY(screen.bottom()-size.height()); } } setGeometry(QRect(pos, size)); #ifndef QT_NO_EFFECTS int hGuess = qApp->layoutDirection() == Qt::RightToLeft ? QEffects::LeftScroll : QEffects::RightScroll; int vGuess = QEffects::DownScroll; if (qApp->layoutDirection() == Qt::RightToLeft) { if ((snapToMouse && (pos.x() + size.width()/2 > mouse.x())) || (qobject_cast<QMenu*>(d->causedPopup.widget) && pos.x() + size.width()/2 > d->causedPopup.widget->x())) hGuess = QEffects::RightScroll; } else { if ((snapToMouse && (pos.x() + size.width()/2 < mouse.x())) || (qobject_cast<QMenu*>(d->causedPopup.widget) && pos.x() + size.width()/2 < d->causedPopup.widget->x())) hGuess = QEffects::LeftScroll; } #ifndef QT_NO_MENUBAR if ((snapToMouse && (pos.y() + size.height()/2 < mouse.y())) || (qobject_cast<QMenuBar*>(d->causedPopup.widget) && pos.y() + size.width()/2 < d->causedPopup.widget->mapToGlobal(d->causedPopup.widget->pos()).y())) vGuess = QEffects::UpScroll; #endif if (QApplication::isEffectEnabled(Qt::UI_AnimateMenu)) { bool doChildEffects = true; #ifndef QT_NO_MENUBAR if (QMenuBar *mb = qobject_cast<QMenuBar*>(d->causedPopup.widget)) { doChildEffects = mb->d_func()->doChildEffects; mb->d_func()->doChildEffects = false; } else #endif if (QMenu *m = qobject_cast<QMenu*>(d->causedPopup.widget)) { doChildEffects = m->d_func()->doChildEffects; m->d_func()->doChildEffects = false; } if (doChildEffects) { if (QApplication::isEffectEnabled(Qt::UI_FadeMenu)) qFadeEffect(this); else if (d->causedPopup.widget) qScrollEffect(this, qobject_cast<QMenu*>(d->causedPopup.widget) ? hGuess : vGuess); else qScrollEffect(this, hGuess | vGuess); } else { // kill any running effect qFadeEffect(0); qScrollEffect(0); show(); } } else #endif { show(); } #ifndef QT_NO_ACCESSIBILITY QAccessible::updateAccessibility(this, 0, QAccessible::PopupMenuStart); #endif } /*! Executes this menu synchronously. This is equivalent to \c{exec(pos())}. This returns the triggered QAction in either the popup menu or one of its submenus, or 0 if no item was triggered (normally because the user pressed Esc). In most situations you'll want to specify the position yourself, for example, the current mouse position: \code exec(QCursor::pos()); \endcode or aligned to a widget: \code exec(somewidget.mapToGlobal(QPoint(0,0))); \endcode or in reaction to a QMouseEvent *e: \code exec(e->globalPos()); \endcode */ 01550 QAction *QMenu::exec() { createWinId(); return exec(pos()); } /*! \overload Executes this menu synchronously. Pops up the menu so that the action \a action will be at the specified \e global position \a p. To translate a widget's local coordinates into global coordinates, use QWidget::mapToGlobal(). This returns the triggered QAction in either the popup menu or one of its submenus, or 0 if no item was triggered (normally because the user pressed Esc). Note that all signals are emitted as usual. If you connect a QAction to a slot and call the menu's exec(), you get the result both via the signal-slot connection and in the return value of exec(). Common usage is to position the menu at the current mouse position: \code exec(QCursor::pos()); \endcode or aligned to a widget: \code exec(somewidget.mapToGlobal(QPoint(0, 0))); \endcode or in reaction to a QMouseEvent *e: \code exec(e->globalPos()); \endcode When positioning a menu with exec() or popup(), bear in mind that you cannot rely on the menu's current size(). For performance reasons, the menu adapts its size only when necessary. So in many cases, the size before and after the show is different. Instead, use sizeHint() which calculates the proper size depending on the menu's current contents. \sa popup(), QWidget::mapToGlobal() */ 01598 QAction *QMenu::exec(const QPoint &p, QAction *action) { Q_D(QMenu); QEventLoop eventLoop; d->eventLoop = &eventLoop; popup(p, action); QPointer<QObject> guard = this; (void) eventLoop.exec(); if (guard.isNull()) return 0; action = d->syncAction; d->syncAction = 0; d->eventLoop = 0; return action; } /*! \overload Executes this menu synchronously. The menu's actions are specified by the list of \a actions. The menu will pop up so that the specified action, \a at, appears at global position \a pos. If \a at is not specified then the menu appears at position \a pos. The function returns the triggered QAction in either the popup menu or one of its submenus, or 0 if no item was triggered (normally because the user pressed Esc). This is equivalent to: \code QMenu menu; QAction *at = actions[0]; // Assumes actions is not empty foreach (QAction *a, actions) menu.addAction(a); menu.exec(pos, at); \endcode \sa popup(), QWidget::mapToGlobal() */ 01641 QAction *QMenu::exec(QList<QAction*> actions, const QPoint &pos, QAction *at) { QMenu menu; for(QList<QAction*>::Iterator it = actions.begin(); it != actions.end(); ++it) menu.addAction((*it)); return menu.exec(pos, at); } /*! \reimp */ 01652 void QMenu::hideEvent(QHideEvent *) { Q_D(QMenu); emit aboutToHide(); if (d->eventLoop) d->eventLoop->exit(); d->setCurrentAction(0); #ifndef QT_NO_ACCESSIBILITY QAccessible::updateAccessibility(this, 0, QAccessible::PopupMenuEnd); #endif #ifndef QT_NO_MENUBAR if (QMenuBar *mb = qobject_cast<QMenuBar*>(d->causedPopup.widget)) mb->d_func()->setCurrentAction(0); #endif d->mouseDown = false; d->hasHadMouse = false; d->causedPopup.widget = 0; d->causedPopup.action = 0; } /*! \reimp */ 01675 void QMenu::paintEvent(QPaintEvent *e) { Q_D(QMenu); QPainter p(this); QRegion emptyArea = QRegion(rect()); //draw the items that need updating.. for (int i = 0; i < d->actionList.count(); ++i) { QAction *action = d->actionList.at(i); QRect adjustedActionRect = d->actionRect(action); if (!e->rect().intersects(adjustedActionRect) || d->widgetItems.value(action)) continue; //set the clip region to be extra safe (and adjust for the scrollers) QRegion adjustedActionReg(adjustedActionRect); emptyArea -= adjustedActionReg; p.setClipRegion(adjustedActionReg); QStyleOptionMenuItem opt = d->getStyleOption(action); opt.rect = adjustedActionRect; style()->drawControl(QStyle::CE_MenuItem, &opt, &p, this); } const int fw = style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, this); QStyleOptionMenuItem menuOpt; menuOpt.initFrom(this); menuOpt.palette = palette(); menuOpt.state = QStyle::State_None; menuOpt.checkType = QStyleOptionMenuItem::NotCheckable; menuOpt.menuRect = rect(); menuOpt.maxIconWidth = 0; menuOpt.tabWidth = 0; //draw the scroller regions.. if (d->scroll) { const int scrollerHeight = style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, this); menuOpt.menuItemType = QStyleOptionMenuItem::Scroller; menuOpt.state |= QStyle::State_Enabled; if (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp) { menuOpt.rect.setRect(fw, fw, width() - (fw * 2), scrollerHeight); emptyArea -= QRegion(menuOpt.rect); p.setClipRect(menuOpt.rect); style()->drawControl(QStyle::CE_MenuScroller, &menuOpt, &p, this); } if (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown) { menuOpt.rect.setRect(fw, height() - scrollerHeight - fw, width() - (fw * 2), scrollerHeight); emptyArea -= QRegion(menuOpt.rect); menuOpt.state |= QStyle::State_DownArrow; p.setClipRect(menuOpt.rect); style()->drawControl(QStyle::CE_MenuScroller, &menuOpt, &p, this); } } //paint the tear off.. if (d->tearoff) { menuOpt.menuItemType = QStyleOptionMenuItem::TearOff; menuOpt.rect.setRect(fw, fw, width() - (fw * 2), style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, this)); if (d->scroll && d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp) menuOpt.rect.translate(0, style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, this)); emptyArea -= QRegion(menuOpt.rect); p.setClipRect(menuOpt.rect); menuOpt.state = QStyle::State_None; if (d->tearoffHighlighted) menuOpt.state |= QStyle::State_Selected; style()->drawControl(QStyle::CE_MenuTearoff, &menuOpt, &p, this); } //draw border if (fw) { QRegion borderReg; borderReg += QRect(0, 0, fw, height()); //left borderReg += QRect(width()-fw, 0, fw, height()); //right borderReg += QRect(0, 0, width(), fw); //top borderReg += QRect(0, height()-fw, width(), fw); //bottom p.setClipRegion(borderReg); emptyArea -= borderReg; QStyleOptionFrame frame; frame.rect = rect(); frame.palette = palette(); frame.state = QStyle::State_None; frame.lineWidth = style()->pixelMetric(QStyle::PM_MenuPanelWidth); frame.midLineWidth = 0; style()->drawPrimitive(QStyle::PE_FrameMenu, &frame, &p, this); } //finally the rest of the space p.setClipRegion(emptyArea); menuOpt.state = QStyle::State_None; menuOpt.menuItemType = QStyleOptionMenuItem::EmptyArea; menuOpt.checkType = QStyleOptionMenuItem::NotCheckable; menuOpt.rect = rect(); menuOpt.menuRect = rect(); style()->drawControl(QStyle::CE_MenuEmptyArea, &menuOpt, &p, this); } #ifndef QT_NO_WHEELEVENT /*! \reimp */ 01773 void QMenu::wheelEvent(QWheelEvent *e) { Q_D(QMenu); if (d->scroll && rect().contains(e->pos())) d->scrollMenu(e->delta() > 0 ? QMenuPrivate::QMenuScroller::ScrollUp : QMenuPrivate::QMenuScroller::ScrollDown); } #endif /*! \reimp */ 01785 void QMenu::mousePressEvent(QMouseEvent *e) { Q_D(QMenu); if (d->mouseEventTaken(e)) return; if (!rect().contains(e->pos())) { if (d->noReplayFor && QRect(d->noReplayFor->mapToGlobal(QPoint()), d->noReplayFor->size()).contains(e->globalPos())) setAttribute(Qt::WA_NoMouseReplay); if (d->eventLoop) // synchronous operation d->syncAction = 0; d->hideUpToMenuBar(); return; } d->mouseDown = true; QAction *action = d->actionAt(e->pos()); d->setCurrentAction(action, 20); update(); } /*! \reimp */ 01809 void QMenu::mouseReleaseEvent(QMouseEvent *e) { Q_D(QMenu); if (d->mouseEventTaken(e)) return; d->mouseDown = false; QAction *action = d->actionAt(e->pos()); for(QWidget *caused = this; caused;) { if (QMenu *m = qobject_cast<QMenu*>(caused)) { QAction *currentAction = d->currentAction; if(currentAction && (!currentAction->isEnabled() || currentAction->menu() || currentAction->isSeparator())) currentAction = 0; caused = m->d_func()->causedPopup.widget; if (m->d_func()->eventLoop) m->d_func()->syncAction = currentAction; // synchronous operation } else { break; } } if (action && action == d->currentAction) { if (action->menu()) action->menu()->d_func()->setFirstActionActive(); else d->activateAction(action, QAction::Trigger); } else if (d->motions > 6) { d->hideUpToMenuBar(); } } /*! \reimp */ 01842 void QMenu::changeEvent(QEvent *e) { Q_D(QMenu); if (e->type() == QEvent::StyleChange || e->type() == QEvent::FontChange || e->type() == QEvent::LayoutDirectionChange) { d->itemsDirty = 1; setMouseTracking(style()->styleHint(QStyle::SH_Menu_MouseTracking, 0, this)); if (isVisible()) resize(sizeHint()); if (!style()->styleHint(QStyle::SH_Menu_Scrollable, 0, this)) { delete d->scroll; d->scroll = 0; } else if (!d->scroll) { d->scroll = new QMenuPrivate::QMenuScroller; d->scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone; } } else if (e->type() == QEvent::EnabledChange) { if (d->tornPopup) // torn-off menu d->tornPopup->setEnabled(isEnabled()); d->menuAction->setEnabled(isEnabled()); } QWidget::changeEvent(e); } /*! \reimp */ bool 01871 QMenu::event(QEvent *e) { Q_D(QMenu); switch (e->type()) { case QEvent::KeyPress: { QKeyEvent *ke = (QKeyEvent*)e; if (ke->key() == Qt::Key_Tab || ke->key() == Qt::Key_Backtab) { keyPressEvent(ke); return true; } } break; case QEvent::Resize: d->itemsDirty = 1; d->updateActions(); break; case QEvent::Show: d->updateActions(); break; #ifndef QT_NO_WHATSTHIS case QEvent::QueryWhatsThis: e->setAccepted(d->whatsThis.size()); if (QAction *action = d->actionAt(static_cast<QHelpEvent*>(e)->pos())) { if (action->whatsThis().size() || action->menu()) e->accept(); } return true; #endif default: break; } return QWidget::event(e); } /*! \reimp */ 01907 bool QMenu::focusNextPrevChild(bool next) { setFocus(); QKeyEvent ev(QEvent::KeyPress, next ? Qt::Key_Tab : Qt::Key_Backtab, Qt::NoModifier); keyPressEvent(&ev); return true; } /*! \reimp */ 01918 void QMenu::keyPressEvent(QKeyEvent *e) { Q_D(QMenu); int key = e->key(); if (isRightToLeft()) { // in reverse mode open/close key for submenues are reversed if (key == Qt::Key_Left) key = Qt::Key_Right; else if (key == Qt::Key_Right) key = Qt::Key_Left; } if (key == Qt::Key_Tab) //means down key = Qt::Key_Down; bool key_consumed = false; switch(key) { #ifdef Q_WS_MAC case Qt::Key_PageUp: #endif case Qt::Key_Home: key_consumed = true; if (d->scroll) { for(int i = 0; i < d->actionList.size(); ++i) { QAction *act = d->actionList.at(i); if (!act->isSeparator() && (style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this) || act->isEnabled())) { if(d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp) d->scrollMenu(act, QMenuPrivate::QMenuScroller::ScrollTop, true); else d->setCurrentAction(act, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard); break; } } } break; #ifdef Q_WS_MAC case Qt::Key_PageDown: #endif case Qt::Key_End: key_consumed = true; if (d->scroll) { for(int i = d->actionList.size()-1; i >= 0; --i) { QAction *act = d->actionList.at(i); if (!act->isSeparator() && (style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this) || act->isEnabled())) { if(d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown) d->scrollMenu(act, QMenuPrivate::QMenuScroller::ScrollBottom, true); else d->setCurrentAction(act, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard); break; } } } break; #ifndef Q_WS_MAC case Qt::Key_PageUp: key_consumed = true; if (d->currentAction && d->scroll) d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollUp, true, true); break; case Qt::Key_PageDown: key_consumed = true; if (d->currentAction && d->scroll) d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollDown, true, true); break; #endif case Qt::Key_Up: case Qt::Key_Down: { key_consumed = true; QAction *nextAction = 0; QMenuPrivate::QMenuScroller::ScrollLocation scroll_loc = QMenuPrivate::QMenuScroller::ScrollStay; if (!d->currentAction) { if(key == Qt::Key_Down) { for(int i = 0; i < d->actionList.size(); ++i) { QAction *act = d->actionList.at(i); if (!act->isSeparator() && (style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this) || act->isEnabled())) { nextAction = act; break; } } } else { for(int i = d->actionList.size()-1; i >= 0; --i) { QAction *act = d->actionList.at(i); if (!act->isSeparator() && (style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this) || act->isEnabled())) { nextAction = act; break; } } } } else { for(int i=0, y=0; !nextAction && i < (int)d->actionList.count(); i++) { QAction *act = d->actionList.at(i); if (act == d->currentAction) { if (key == Qt::Key_Up) { for(int next_i = i-1; true; next_i--) { if (next_i == -1) { if(!style()->styleHint(QStyle::SH_Menu_SelectionWrap, 0, this)) break; if (d->scroll) scroll_loc = QMenuPrivate::QMenuScroller::ScrollBottom; next_i = d->actionList.count()-1; } QAction *next = d->actionList.at(next_i); if (next == d->currentAction) break; if (next->isSeparator() || (!next->isEnabled() && !style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this))) continue; nextAction = next; if (d->scroll && (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)) { int topVisible = style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, this); if (d->tearoff) topVisible += style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, this); if (((y + d->scroll->scrollOffset) - topVisible) <= d->actionRects.value(nextAction).height()) scroll_loc = QMenuPrivate::QMenuScroller::ScrollTop; } break; } if (!nextAction && d->tearoff) d->tearoffHighlighted = 1; } else { y += d->actionRects.value(act).height(); for(int next_i = i+1; true; next_i++) { if (next_i == d->actionList.count()) { if(!style()->styleHint(QStyle::SH_Menu_SelectionWrap, 0, this)) break; if (d->scroll) scroll_loc = QMenuPrivate::QMenuScroller::ScrollTop; next_i = 0; } QAction *next = d->actionList.at(next_i); if (next == d->currentAction) break; if (next->isSeparator() || (!next->isEnabled() && !style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this))) continue; nextAction = next; if (d->scroll && (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown)) { const int scrollerHeight = style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, this); int bottomVisible = height()-scrollerHeight; if (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp) bottomVisible -= scrollerHeight; if (d->tearoff) bottomVisible -= style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, this); if ((y + d->scroll->scrollOffset + d->actionRects.value(nextAction).height()) > bottomVisible) scroll_loc = QMenuPrivate::QMenuScroller::ScrollBottom; } break; } } break; } y += d->actionRects.value(act).height(); } } if (nextAction) { if (d->scroll && scroll_loc != QMenuPrivate::QMenuScroller::ScrollStay) { if (d->scroll->scrollTimer) d->scroll->scrollTimer->stop(); d->scrollMenu(nextAction, scroll_loc); } d->setCurrentAction(nextAction, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard); } break; } case Qt::Key_Right: if (!d->currentAction) { d->setFirstActionActive(); key_consumed = true; break; } if (d->currentAction && d->currentAction->isEnabled() && d->currentAction->menu()) { d->popupAction(d->currentAction, 0, true); key_consumed = true; break; } //FALL THROUGH case Qt::Key_Left: { if (d->currentAction && !d->scroll) { QAction *nextAction = 0; if (key == Qt::Key_Left) { QRect actionR = d->actionRect(d->currentAction); for(int x = actionR.left()-1; !nextAction && x >= 0; x--) nextAction = d->actionAt(QPoint(x, actionR.center().y())); } else { QRect actionR = d->actionRect(d->currentAction); for(int x = actionR.right()+1; !nextAction && x < width(); x++) nextAction = d->actionAt(QPoint(x, actionR.center().y())); } if (nextAction) { d->setCurrentAction(nextAction, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard); key_consumed = true; } } if (!key_consumed && key == Qt::Key_Left && d->causedPopup.widget && qobject_cast<QMenu*>(d->causedPopup.widget)) { QPointer<QWidget> caused = d->causedPopup.widget; hide(); if (caused) caused->setFocus(); key_consumed = true; } break; } case Qt::Key_Alt: key_consumed = true; if ( style()->styleHint(QStyle::SH_MenuBar_AltKeyNavigation, 0, this)) { hide(); #ifndef QT_NO_MENUBAR if (QMenuBar *mb = qobject_cast<QMenuBar*>(qApp->focusWidget())) { mb->d_func()->setKeyboardMode(false); } #endif } break; case Qt::Key_Escape: #ifdef QT_KEYPAD_NAVIGATION case Qt::Key_Back: #endif key_consumed = true; if (d->tornoff) { close(); return; } { QPointer<QWidget> caused = d->causedPopup.widget; hide(); //hide after getting causedPopup #ifndef QT_NO_MENUBAR if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) { mb->d_func()->setCurrentAction(d->menuAction); mb->d_func()->setKeyboardMode(true); } #endif } break; case Qt::Key_Space: if (!style()->styleHint(QStyle::SH_Menu_SpaceActivatesItem, 0, this)) break; // for motif, fall through #ifdef QT_KEYPAD_NAVIGATION case Qt::Key_Select: #endif case Qt::Key_Return: case Qt::Key_Enter: { if (!d->currentAction) { d->setFirstActionActive(); key_consumed = true; break; } for(QWidget *caused = this; caused;) { if (QMenu *m = qobject_cast<QMenu*>(caused)) { QAction *currentAction = d->currentAction; if(currentAction && (!currentAction->isEnabled() || currentAction->menu() || currentAction->isSeparator())) currentAction = 0; caused = m->d_func()->causedPopup.widget; if (m->d_func()->eventLoop) m->d_func()->syncAction = currentAction; // synchronous operation } else { break; } } if (d->currentAction->menu()) d->popupAction(d->currentAction, 0, true); else d->activateAction(d->currentAction, QAction::Trigger); key_consumed = true; break; } #ifndef QT_NO_WHATSTHIS case Qt::Key_F1: if (!d->currentAction || d->currentAction->whatsThis().isNull()) break; QWhatsThis::enterWhatsThisMode(); d->activateAction(d->currentAction, QAction::Trigger); return; #endif default: key_consumed = false; } if (!key_consumed) { // send to menu bar if ((!e->modifiers() || e->modifiers() == Qt::AltModifier || e->modifiers() == Qt::ShiftModifier) && e->text().length()==1) { bool activateAction = false; QAction *nextAction = 0; if (style()->styleHint(QStyle::SH_Menu_KeyboardSearch, 0, this) && !e->modifiers()) { int best_match_count = 0; d->searchBufferTimer.start(2000, this); d->searchBuffer += e->text(); for(int i = 0; i < d->actionList.size(); ++i) { int match_count = 0; register QAction *act = d->actionList.at(i); const QString act_text = act->text(); for(int c = 0; c < d->searchBuffer.size(); ++c) { if(act_text.indexOf(d->searchBuffer.at(c), 0, Qt::CaseInsensitive) != -1) ++match_count; } if(match_count > best_match_count) { best_match_count = match_count; nextAction = act; } } } #ifndef QT_NO_SHORTCUT else { int clashCount = 0; QAction *first = 0, *currentSelected = 0, *firstAfterCurrent = 0; QChar c = e->text().at(0).toUpper(); for(int i = 0; i < d->actionList.size(); ++i) { register QAction *act = d->actionList.at(i); QKeySequence sequence = QKeySequence::mnemonic(act->text()); int key = sequence[0] & 0xffff; if (key == c.unicode()) { clashCount++; if (!first) first = act; if (act == d->currentAction) currentSelected = act; else if (!firstAfterCurrent && currentSelected) firstAfterCurrent = act; } } if (clashCount == 1) activateAction = true; if (clashCount >= 1) { if (clashCount == 1 || !currentSelected || !firstAfterCurrent) nextAction = first; else nextAction = firstAfterCurrent; } } #endif if (nextAction) { key_consumed = true; d->setCurrentAction(nextAction, 20, QMenuPrivate::SelectedFromElsewhere, true); if (!nextAction->menu() && activateAction) d->activateAction(nextAction, QAction::Trigger); } } if (!key_consumed) { if (QWidget *caused = d->causedPopup.widget) { while(QMenu *m = qobject_cast<QMenu*>(caused)) caused = m->d_func()->causedPopup.widget; #ifndef QT_NO_MENUBAR if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) { QAction *oldAct = mb->d_func()->currentAction; QApplication::sendEvent(mb, e); if (mb->d_func()->currentAction != oldAct) key_consumed = true; } #endif } } #ifdef Q_OS_WIN32 if (key_consumed && (e->key() == Qt::Key_Control || e->key() == Qt::Key_Shift || e->key() == Qt::Key_Meta)) qApp->beep(); #endif // Q_OS_WIN32 } if (key_consumed) e->accept(); else e->ignore(); } /*! \reimp */ 02298 void QMenu::mouseMoveEvent(QMouseEvent *e) { Q_D(QMenu); if (!isVisible() || d->mouseEventTaken(e)) return; d->motions++; if (d->motions == 0) // ignore first mouse move event (see enterEvent()) return; d->hasHadMouse |= rect().contains(e->pos()); QAction *action = d->actionAt(e->pos()); if (!action) { if (d->hasHadMouse && !rect().contains(e->pos())) d->setCurrentAction(0); return; } else { d->mouseDown = e->buttons() & Qt::LeftButton; } if (d->sloppyRegion.contains(e->pos())) { d->sloppyAction = action; QMenuPrivate::sloppyDelayTimer.start(style()->styleHint(QStyle::SH_Menu_SubMenuPopupDelay, 0, this)*6, this); } else { d->setCurrentAction(action, style()->styleHint(QStyle::SH_Menu_SubMenuPopupDelay, 0, this)); } } /*! \reimp */ 02327 void QMenu::enterEvent(QEvent *) { d_func()->motions = -1; // force us to ignore the generate mouse move in mouseMoveEvent() } /*! \reimp */ 02335 void QMenu::leaveEvent(QEvent *) { Q_D(QMenu); d->sloppyAction = 0; if (!d->sloppyRegion.isEmpty()) d->sloppyRegion = QRegion(); } /*! \reimp */ void 02347 QMenu::timerEvent(QTimerEvent *e) { Q_D(QMenu); if (d->scroll && d->scroll->scrollTimer && d->scroll->scrollTimer->timerId() == e->timerId()) { d->scrollMenu((QMenuPrivate::QMenuScroller::ScrollDirection)d->scroll->scrollDirection); if (d->scroll->scrollFlags == QMenuPrivate::QMenuScroller::ScrollNone) d->scroll->scrollTimer->stop(); } else if(QMenuPrivate::menuDelayTimer.timerId() == e->timerId()) { QMenuPrivate::menuDelayTimer.stop(); internalDelayedPopup(); } else if(QMenuPrivate::sloppyDelayTimer.timerId() == e->timerId()) { QMenuPrivate::sloppyDelayTimer.stop(); internalSetSloppyAction(); } else if(d->searchBufferTimer.timerId() == e->timerId()) { d->searchBuffer.clear(); } } /*! \reimp */ 02368 void QMenu::actionEvent(QActionEvent *e) { Q_D(QMenu); d->itemsDirty = 1; setAttribute(Qt::WA_Resized, false); if (d->tornPopup) d->tornPopup->syncWithMenu(this, e); if (e->type() == QEvent::ActionAdded) { connect(e->action(), SIGNAL(triggered()), this, SLOT(_q_actionTriggered())); connect(e->action(), SIGNAL(hovered()), this, SLOT(_q_actionHovered())); if (QWidgetAction *wa = qobject_cast<QWidgetAction *>(e->action())) { QWidget *widget = wa->requestWidget(this); if (widget) d->widgetItems.insert(wa, widget); } } else if (e->type() == QEvent::ActionRemoved) { d->actionRects.clear(); d->actionList.clear(); e->action()->disconnect(this); if (e->action() == d->currentAction) d->currentAction = 0; if (QWidgetAction *wa = qobject_cast<QWidgetAction *>(e->action())) { QWidget *widget = d->widgetItems.take(wa); if (widget) wa->releaseWidget(widget); } } #ifdef Q_WS_MAC if (d->mac_menu) { if (e->type() == QEvent::ActionAdded) d->mac_menu->addAction(e->action(), d->mac_menu->findAction(e->before()), d); else if (e->type() == QEvent::ActionRemoved) d->mac_menu->removeAction(e->action()); else if (e->type() == QEvent::ActionChanged) d->mac_menu->syncAction(e->action()); } #endif if (isVisible()) { d->updateActions(); resize(sizeHint()); update(); } } /*! \internal */ 02418 void QMenu::internalSetSloppyAction() { if (d_func()->sloppyAction) d_func()->setCurrentAction(d_func()->sloppyAction, 0); } /*! \internal */ 02427 void QMenu::internalDelayedPopup() { Q_D(QMenu); //hide the current item if (QMenu *menu = d->activeMenu) { d->activeMenu = 0; menu->hide(); } if (!d->currentAction || !d->currentAction->isEnabled() || !d->currentAction->menu() || !d->currentAction->menu()->isEnabled() || d->currentAction->menu()->isVisible()) return; //setup d->activeMenu = d->currentAction->menu(); d->activeMenu->d_func()->causedPopup.widget = this; d->activeMenu->d_func()->causedPopup.action = d->currentAction; const QRect actionRect(d->actionRect(d->currentAction)); const QSize menuSize(d->activeMenu->sizeHint()); const QPoint rightPos(mapToGlobal(QPoint(actionRect.right(), actionRect.top()))); const QPoint leftPos(mapToGlobal(QPoint(actionRect.left() - menuSize.width(), actionRect.top()))); QPoint pos(rightPos); QMenu *caused = qobject_cast<QMenu*>(d->activeMenu->d_func()->causedPopup.widget); const QRect availGeometry(d->popupGeometry(QApplication::desktop()->screenNumber(caused))); if (isRightToLeft()) { pos = leftPos; if (caused && caused->x() < x() || pos.x() < availGeometry.left()) { if(rightPos.x() + menuSize.width() < availGeometry.right()) pos = rightPos; else pos.rx() = availGeometry.left(); } } else { if (caused && caused->x() > x() || pos.x() + menuSize.width() > availGeometry.right()) { if(leftPos.x() < availGeometry.left()) pos.rx() = availGeometry.right() - menuSize.width(); else pos = leftPos; } } //calc sloppy focus buffer if (style()->styleHint(QStyle::SH_Menu_SloppySubMenus, 0, this)) { QPoint cur = QCursor::pos(); if (actionRect.contains(mapFromGlobal(cur))) { QPoint pts[4]; pts[0] = QPoint(cur.x(), cur.y() - 2); pts[3] = QPoint(cur.x(), cur.y() + 2); if (pos.x() >= cur.x()) { pts[1] = QPoint(geometry().right(), pos.y()); pts[2] = QPoint(geometry().right(), pos.y() + menuSize.height()); } else { pts[1] = QPoint(pos.x() + menuSize.width(), pos.y()); pts[2] = QPoint(pos.x() + menuSize.width(), pos.y() + menuSize.height()); } QPolygon points(4); for(int i = 0; i < 4; i++) points.setPoint(i, mapFromGlobal(pts[i])); d->sloppyRegion = QRegion(points); } } //do the popup d->activeMenu->popup(pos); } /*! \fn void QMenu::aboutToHide() \since 4.2 This signal is emitted just before the menu is hidden from the user. \sa aboutToShow(), hide() */ /*! \fn void QMenu::aboutToShow() This signal is emitted just before the menu is shown to the user. \sa aboutToHide(), show() */ /*! \fn void QMenu::triggered(QAction *action) This signal is emitted when a menu action is triggered; \a action is the action that caused the signal to be emitted. Normally, you connect each menu action's \l{QAction::}{triggered()} signal to its own custom slot, but sometimes you will want to connect several actions to a single slot, for example, when you have a group of closely related actions, such as "left justify", "center", "right justify". \sa hovered(), QAction::triggered() */ /*! \fn void QMenu::hovered(QAction *action) This signal is emitted when a menu action is highlighted; \a action is the action that caused the signal to be emitted. Often this is used to update status information. \sa triggered(), QAction::hovered() */ /*!\internal */ 02542 void QMenu::setNoReplayFor(QWidget *noReplayFor) { d_func()->noReplayFor = noReplayFor; } /*! \property QMenu::separatorsCollapsible \since 4.2 \brief whether consecutive separators should be collapsed This property specifies whether consecutive separators in the menu should be visually collapsed to a single one. Separators at the beginning or the end of the menu are also hidden. */ bool QMenu::separatorsCollapsible() const { Q_D(const QMenu); return d->collapsibleSeparators; } void QMenu::setSeparatorsCollapsible(bool collapse) { Q_D(QMenu); d->collapsibleSeparators = collapse; d->itemsDirty = 1; if (isVisible()) { d->updateActions(); update(); } } #ifdef QT3_SUPPORT int QMenu::insertAny(const QIcon *icon, const QString *text, const QObject *receiver, const char *member, const QKeySequence *shortcut, const QMenu *popup, int id, int index) { QAction *act = popup ? popup->menuAction() : new QAction(this); if (id != -1) static_cast<QMenuItem*>(act)->setId(id); if (icon) act->setIcon(*icon); if (text) act->setText(*text); if (shortcut) act->setShortcut(*shortcut); if (receiver && member) QObject::connect(act, SIGNAL(activated(int)), receiver, member); if (index == -1 || index >= actions().count()) addAction(act); else insertAction(actions().value(index), act); return findIdForAction(act); } /*! Use insertAction() or one of the addAction() overloads instead. */ int QMenu::insertItem(QMenuItem *item, int id, int index) { if (index == -1 || index >= actions().count()) addAction(item); else insertAction(actions().value(index), item); if (id > -1) item->d_func()->id = id; return findIdForAction(item); } /*! Use the insertSeparator() overload that takes a QAction * parameter instead. */ int QMenu::insertSeparator(int index) { QAction *act = new QAction(this); act->setSeparator(true); if (index == -1 || index >= actions().count()) addAction(act); else insertAction(actions().value(index), act); return findIdForAction(act); } QAction *QMenu::findActionForId(int id) const { QList<QAction *> list = actions(); for (int i = 0; i < list.size(); ++i) { QAction *act = list.at(i); if (findIdForAction(act)== id) return act; } return 0; } /*! Use QAction and actions() instead. */ QMenuItem *QMenu::findPopup( QMenu *popup, int *index ) { QList<QAction *> list = actions(); for (int i = 0; i < list.size(); ++i) { QAction *act = list.at(i); if (act->menu() == popup) { QMenuItem *item = static_cast<QMenuItem *>(act); if (index) *index = act->d_func()->id; return item; } } return 0; } /*! Use QAction::setData() instead. */ bool QMenu::setItemParameter(int id, int param) { if (QAction *act = findActionForId(id)) { act->d_func()->param = param; return true; } return false; } /*! Use QAction::data() instead. */ int QMenu::itemParameter(int id) const { if (QAction *act = findActionForId(id)) return act->d_func()->param; return id; } /*! Use actions instead. */ void QMenu::setId(int index, int id) { if(QAction *act = actions().value(index)) act->d_func()->id = id; } /*! Use style()->pixelMetric(QStyle::PM_MenuPanelWidth, this) instead. */ int QMenu::frameWidth() const { return style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, this); } int QMenu::findIdForAction(QAction *act) const { if (!act) return -1; return act->d_func()->id; } #endif // QT3_SUPPORT /*! \fn uint QMenu::count() const Use actions().count() instead. */ /*! \fn int QMenu::insertItem(const QString &text, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index) Use insertAction() or one of the addAction() overloads instead. */ /*! \fn int QMenu::insertItem(const QIcon& icon, const QString &text, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index) Use insertAction() or one of the addAction() overloads instead. */ /*! \fn int QMenu::insertItem(const QPixmap &pixmap, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index) Use insertAction() or one of the addAction() overloads instead. */ /*! \fn int QMenu::insertItem(const QString &text, int id, int index) Use insertAction() or one of the addAction() overloads instead. */ /*! \fn int QMenu::insertItem(const QIcon& icon, const QString &text, int id, int index) Use insertAction() or one of the addAction() overloads instead. */ /*! \fn int QMenu::insertItem(const QString &text, QMenu *popup, int id, int index) Use insertMenu() or one of the addMenu() overloads instead. */ /*! \fn int QMenu::insertItem(const QIcon& icon, const QString &text, QMenu *popup, int id, int index) Use insertMenu() or one of the addMenu() overloads instead. */ /*! \fn int QMenu::insertItem(const QPixmap &pixmap, int id, int index) Use insertAction() or one of the addAction() overloads instead. */ /*! \fn int QMenu::insertItem(const QPixmap &pixmap, QMenu *popup, int id, int index) Use insertMenu() or one of the addMenu() overloads instead. */ /*! \fn void QMenu::removeItem(int id) Use removeAction() instead. */ /*! \fn void QMenu::removeItemAt(int index) Use removeAction() instead. */ /*! \fn QKeySequence QMenu::accel(int id) const Use shortcut() on the relevant QAction instead. */ /*! \fn void QMenu::setAccel(const QKeySequence& key, int id) Use setShortcut() on the relevant QAction instead. */ /*! \fn QIcon QMenu::iconSet(int id) const Use icon() on the relevant QAction instead. */ /*! \fn QString QMenu::text(int id) const Use text() on the relevant QAction instead. */ /*! \fn QPixmap QMenu::pixmap(int id) const Use QPixmap(icon()) on the relevant QAction instead. */ /*! \fn void QMenu::setWhatsThis(int id, const QString &w) Use setWhatsThis() on the relevant QAction instead. */ /*! \fn QString QMenu::whatsThis(int id) const Use whatsThis() on the relevant QAction instead. */ /*! \fn void QMenu::changeItem(int id, const QString &text) Use setText() on the relevant QAction instead. */ /*! \fn void QMenu::changeItem(int id, const QPixmap &pixmap) Use setText() on the relevant QAction instead. */ /*! \fn void QMenu::changeItem(int id, const QIcon &icon, const QString &text) Use setIcon() and setText() on the relevant QAction instead. */ /*! \fn bool QMenu::isItemActive(int id) const Use activeAction() instead. */ /*! \fn bool QMenu::isItemEnabled(int id) const Use isEnabled() on the relevant QAction instead. */ /*! \fn void QMenu::setItemEnabled(int id, bool enable) Use setEnabled() on the relevant QAction instead. */ /*! \fn bool QMenu::isItemChecked(int id) const Use isChecked() on the relevant QAction instead. */ /*! \fn void QMenu::setItemChecked(int id, bool check) Use setChecked() on the relevant QAction instead. */ /*! \fn bool QMenu::isItemVisible(int id) const Use isVisible() on the relevant QAction instead. */ /*! \fn void QMenu::setItemVisible(int id, bool visible) Use setVisible() on the relevant QAction instead. */ /*! \fn QRect QMenu::itemGeometry(int index) Use actionGeometry() on the relevant QAction instead. */ /*! \fn QFont QMenu::itemFont(int id) const Use font() on the relevant QAction instead. */ /*! \fn void QMenu::setItemFont(int id, const QFont &font) Use setFont() on the relevant QAction instead. */ /*! \fn int QMenu::indexOf(int id) const Use actions().indexOf(action) on the relevant QAction instead. */ /*! \fn int QMenu::idAt(int index) const Use actions instead. */ /*! \fn void QMenu::activateItemAt(int index) Use activate() on the relevant QAction instead. */ /*! \fn bool QMenu::connectItem(int id, const QObject *receiver, const char* member) Use connect() on the relevant QAction instead. */ /*! \fn bool QMenu::disconnectItem(int id,const QObject *receiver, const char* member) Use disconnect() on the relevant QAction instead. */ /*! \fn QMenuItem *QMenu::findItem(int id) const Use actions instead. */ /*! \fn void QMenu::popup(const QPoint & pos, int indexAtPoint) Use popup() on the relevant QAction instead. */ /*! \fn int QMenu::insertTearOffHandle(int a, int b) Use setTearOffEnabled() instead. */ /*! \fn int QMenu::itemAtPos(const QPoint &p, bool ignoreSeparator) Use actions instead. */ /*! \fn int QMenu::columns() const Use columnCount() instead. */ /*! \fn int QMenu::itemHeight(int index) Use actionGeometry(actions().value(index)).height() instead. */ /*! \fn int QMenu::itemHeight(QMenuItem *mi) Use actionGeometry() instead. */ /*! \fn void QMenu::activated(int itemId); Use triggered() instead. */ /*! \fn void QMenu::highlighted(int itemId); Use hovered() instead. */ /*! \fn void QMenu::setCheckable(bool checkable) Not necessary anymore. The \a checkable parameter is ignored. */ /*! \fn bool QMenu::isCheckable() const Not necessary anymore. Always returns true. */ /*! \fn void QMenu::setActiveItem(int id) Use setActiveAction() instead. */ // for private slots #include "moc_qmenu.cpp" #endif // QT_NO_MENU