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customwidgetsinfo.cpp

/****************************************************************************
**
** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
**
** This file is part of the tools applications of the Qt Toolkit.
**
** This file may be used under the terms of the GNU General Public
** License version 2.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of
** this file.  Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
** http://www.trolltech.com/products/qt/opensource.html
**
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://www.trolltech.com/products/qt/licensing.html or contact the
** sales department at sales@trolltech.com.
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** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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****************************************************************************/

#include "customwidgetsinfo.h"
#include "driver.h"
#include "ui4.h"
#include "utils.h"

CustomWidgetsInfo::CustomWidgetsInfo(Driver *drv)
    : driver(drv)
{
}

void CustomWidgetsInfo::acceptUI(DomUI *node)
{
    m_customWidgets.clear();

    if (node->elementCustomWidgets())
        acceptCustomWidgets(node->elementCustomWidgets());
}

void CustomWidgetsInfo::acceptCustomWidgets(DomCustomWidgets *node)
{
    TreeWalker::acceptCustomWidgets(node);
}

void CustomWidgetsInfo::acceptCustomWidget(DomCustomWidget *node)
{
    if (node->elementClass().isEmpty())
        return;

    m_customWidgets.insert(node->elementClass(), node);
}

bool CustomWidgetsInfo::extends(const QString &className, const QString &baseClassName) const
{
    if (className == baseClassName)
        return true;

    if (DomCustomWidget *c = customWidget(className))
        return c->elementExtends() == baseClassName;

    return false;
}

QString CustomWidgetsInfo::realClassName(const QString &className) const
{
    if (className == QLatin1String("Line"))
        return QLatin1String("QFrame");

    return className;
}

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