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chatdialog.cpp

/****************************************************************************
**
** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
**
** This file is part of the example classes of the Qt Toolkit.
**
** This file may be used under the terms of the GNU General Public
** License version 2.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of
** this file.  Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
** http://www.trolltech.com/products/qt/opensource.html
**
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://www.trolltech.com/products/qt/licensing.html or contact the
** sales department at sales@trolltech.com.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
****************************************************************************/

#include <QtGui>

#include "chatdialog.h"

ChatDialog::ChatDialog(QWidget *parent)
    : QDialog(parent)
{
    setupUi(this);

    lineEdit->setFocusPolicy(Qt::StrongFocus);
    textEdit->setFocusPolicy(Qt::NoFocus);
    textEdit->setReadOnly(true);
    listWidget->setFocusPolicy(Qt::NoFocus);

    connect(lineEdit, SIGNAL(returnPressed()), this, SLOT(returnPressed()));
    connect(&client, SIGNAL(newMessage(const QString &, const QString &)),
            this, SLOT(appendMessage(const QString &, const QString &)));
    connect(&client, SIGNAL(newParticipant(const QString &)),
            this, SLOT(newParticipant(const QString &)));
    connect(&client, SIGNAL(participantLeft(const QString &)),
            this, SLOT(participantLeft(const QString &)));

    myNickName = client.nickName();
    newParticipant(myNickName);
    tableFormat.setBorder(0);
    QTimer::singleShot(10 * 1000, this, SLOT(showInformation()));
}

void ChatDialog::appendMessage(const QString &from, const QString &message)
{
    if (from.isEmpty() || message.isEmpty())
        return;

    QTextCursor cursor(textEdit->textCursor());
    cursor.movePosition(QTextCursor::End);
    QTextTable *table = cursor.insertTable(1, 2, tableFormat);
    table->cellAt(0, 0).firstCursorPosition().insertText("<" + from + "> ");
    table->cellAt(0, 1).firstCursorPosition().insertText(message);
    QScrollBar *bar = textEdit->verticalScrollBar();
    bar->setValue(bar->maximum());
}

void ChatDialog::returnPressed()
{
    QString text = lineEdit->text();
    if (text.isEmpty())
        return;

    if (text.startsWith(QChar('/'))) {
        QColor color = textEdit->textColor();
        textEdit->setTextColor(Qt::red);
        textEdit->append(tr("! Unknown command: %1")
                         .arg(text.left(text.indexOf(' '))));
        textEdit->setTextColor(color);
    } else {
        client.sendMessage(text);
        appendMessage(myNickName, text);
    }

    lineEdit->clear();
}

void ChatDialog::newParticipant(const QString &nick)
{
    if (nick.isEmpty())
        return;

    QColor color = textEdit->textColor();
    textEdit->setTextColor(Qt::gray);
    textEdit->append(tr("* %1 has joined").arg(nick));
    textEdit->setTextColor(color);
    listWidget->addItem(nick);
}

void ChatDialog::participantLeft(const QString &nick)
{
    if (nick.isEmpty())
        return;

    QList<QListWidgetItem *> items = listWidget->findItems(nick,
                                                           Qt::MatchExactly);
    if (items.isEmpty())
        return;

    delete items.at(0);
    QColor color = textEdit->textColor();
    textEdit->setTextColor(Qt::gray);
    textEdit->append(tr("* %1 has left").arg(nick));
    textEdit->setTextColor(color);
}

void ChatDialog::showInformation()
{
    if (listWidget->count() == 1) {
        QMessageBox::information(this, tr("Chat"),
                                 tr("Launch several instances of this "
                                    "program on your local network and "
                                    "start chatting!"));
    }
}

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