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glwidget.h

/****************************************************************************
**
** Copyright (C) 2005-2006 Trolltech ASA. All rights reserved.
**
** This file is part of the example classes of the Qt Toolkit.
**
** This file may be used under the terms of the GNU General Public
** License version 2.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of
** this file.  Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
** http://www.trolltech.com/products/qt/opensource.html
**
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://www.trolltech.com/products/qt/licensing.html or contact the
** sales department at sales@trolltech.com.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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****************************************************************************/

#include <QtOpenGL>
#include <QImage>
#include <QTimeLine>
#include <QSvgRenderer>

class GLWidget : public QGLWidget
{
    Q_OBJECT

public:
    GLWidget(QWidget *parent);
    ~GLWidget();

    void saveGLState();
    void restoreGLState();

    void paintEvent(QPaintEvent *);
    void mousePressEvent(QMouseEvent *);
    void mouseDoubleClickEvent(QMouseEvent *);
    void mouseMoveEvent(QMouseEvent *);
    void timerEvent(QTimerEvent *);
    void wheelEvent(QWheelEvent *);

public slots:
    void animate(qreal);
    void animFinished();
    void draw();

private:
    QPoint anchor;
    float scale;
    float rot_x, rot_y, rot_z;
    GLuint tile_list;
    GLfloat *wave;

    QImage logo;
    QTimeLine *anim;
    QSvgRenderer *svg_renderer;

    GLuint dynamicTexture;
    QGLPixelBuffer *pbuffer;
};


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