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dommodel.cpp

/****************************************************************************
**
** Copyright (C) 2005-2006 Trolltech AS. All rights reserved.
**
** This file is part of the example classes of the Qt Toolkit.
**
** This file may be used under the terms of the GNU General Public
** License version 2.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of
** this file.  Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
** http://www.trolltech.com/products/qt/opensource.html
**
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://www.trolltech.com/products/qt/licensing.html or contact the
** sales department at sales@trolltech.com.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
****************************************************************************/

#include <QtGui>
#include <QtXml>

#include "domitem.h"
#include "dommodel.h"

DomModel::DomModel(QDomDocument document, QObject *parent)
    : QAbstractItemModel(parent), domDocument(document)
{
    rootItem = new DomItem(domDocument, 0);
}

DomModel::~DomModel()
{
    delete rootItem;
}

int DomModel::columnCount(const QModelIndex &/*parent*/) const
{
    return 3;
}

QVariant DomModel::data(const QModelIndex &index, int role) const
{
    if (!index.isValid())
        return QVariant();

    if (role != Qt::DisplayRole)
        return QVariant();

    DomItem *item = static_cast<DomItem*>(index.internalPointer());

    QDomNode node = item->node();
    QStringList attributes;
    QDomNamedNodeMap attributeMap = node.attributes();

    switch (index.column()) {
        case 0:
            return node.nodeName();
        case 1:
            for (int i = 0; (unsigned int)(i) < attributeMap.count(); ++i) {
                QDomNode attribute = attributeMap.item(i);
                attributes << attribute.nodeName() + "=\""
                              +attribute.nodeValue() + "\"";
            }
            return attributes.join(" ");
        case 2:
            return node.nodeValue().split("\n").join(" ");
        default:
            return QVariant();
    }
}

Qt::ItemFlags DomModel::flags(const QModelIndex &index) const
{
    if (!index.isValid())
        return Qt::ItemIsEnabled;

    return Qt::ItemIsEnabled | Qt::ItemIsSelectable;
}

QVariant DomModel::headerData(int section, Qt::Orientation orientation,
                              int role) const
{
    if (orientation == Qt::Horizontal && role == Qt::DisplayRole) {
        switch (section) {
            case 0:
                return tr("Name");
            case 1:
                return tr("Attributes");
            case 2:
                return tr("Value");
            default:
                return QVariant();
        }
    }

    return QVariant();
}

QModelIndex DomModel::index(int row, int column, const QModelIndex &parent)
            const
{
    DomItem *parentItem;

    if (!parent.isValid())
        parentItem = rootItem;
    else
        parentItem = static_cast<DomItem*>(parent.internalPointer());

    DomItem *childItem = parentItem->child(row);
    if (childItem)
        return createIndex(row, column, childItem);
    else
        return QModelIndex();
}

QModelIndex DomModel::parent(const QModelIndex &child) const
{
    if (!child.isValid())
        return QModelIndex();

    DomItem *childItem = static_cast<DomItem*>(child.internalPointer());
    DomItem *parentItem = childItem->parent();

    if (!parentItem || parentItem == rootItem)
        return QModelIndex();

    return createIndex(parentItem->row(), 0, parentItem);
}

int DomModel::rowCount(const QModelIndex &parent) const
{
    DomItem *parentItem;

    if (!parent.isValid())
        parentItem = rootItem;
    else
        parentItem = static_cast<DomItem*>(parent.internalPointer());

    return parentItem->node().childNodes().count();
}

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